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Goldenrevolver - SnakeBite94 - ElementaryLewisUploaded by
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31 comments
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LockedStickyVersion 4.04 Compatible.
You can safely use this mod. -
Crashed my game at startup until I used Script Merger, don't remember what the fuss was, but otherwise works perfectly
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how does this mod work with Bottomless carafe?
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I downloaded the 1.0 version to use with 1.32 and extracted it in my mod folder but the game still uses Alcohest.
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How many times has w3 grabbed one that took a long find the needed item! ARG!
Thanks for a great mod. I have 100+ of dwarven booze. It takes that as it should.
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just wanted to say this mod very good thing and useful thx for makin it
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As of 4.04, this mod now spits out the following error (an error that a lot of mods are getting with this update):Spoiler:ShowError [content0]game\player\playerinput.ws(1387): Could not find function 'GetRadialPopupShown'
Error [content0]game\player\playerinput.ws(1394): Could not find function 'PotionSelectionPopup'
Error [content0]game\player\playerinput.ws(1396): Could not find function 'PotionSelectionPopup'
Error [content0]game\player\playerinput.ws(1410): Could not find function 'PotionSelectionPopup'
Error [content0]game\player\playerinput.ws(1412): Could not find function 'PotionSelectionPopup'
Error [content0]game\player\playerinput.ws(1495): Could not find function 'PotionSelectionPopup'
Error [content0]game\player\playerinput.ws(1498): Could not find function 'PotionSelectionPopup'
Error [content0]game\player\playerinput.ws(1501): Could not find function 'PotionSelectionPopup'
Error [content0]game\player\playerinput.ws(1504): Could not find function 'PotionSelectionPopup'
Error [content0]game\player\playerinput.ws(1526): Could not find function 'OilSelectionPopup'
Error [content0]game\player\playerinput.ws(1530): Could not find function 'OilSelectionPopup'
Error [content0]game\player\playerinput.ws(1554): Could not find function 'GetRadialPopupShown'
Error [content0]game\player\playerinput.ws(1588): Could not find function 'GetRadialPopupShown'
Error [content0]game\player\playerinput.ws(1620): Could not find function 'GetRadialPopupShown'
Error [content0]game\player\playerinput.ws(1649): Could not find function 'GetRadialPopupShown'
Error [content0]game\gui\popups\itemselectionpopup.ws(289): Could not find function 'EnableRadialInput'
Error [content0]game\gui\popups\itemselectionpopup.ws(300): Could not find function 'EnableRadialInput'
Error [content0]game\gui\popups\itemselectionpopup.ws(311): Could not find function 'EnableRadialInput'
Error [content0]game\gui\popups\itemselectionpopup.ws(322): Could not find function 'EnableRadialInput'
Error [content0]game\gui\popups\itemselectionpopup.ws(333): Could not find function 'EnableRadialInput'
Error [content0]game\gui\popups\itemselectionpopup.ws(345): Could not find function 'EnableRadialInput'
Error [content0]game\gui\popups\itemselectionpopup.ws(394): Could not find function 'EnableRadialInput'
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code. -
Even hard to imagine in what situation it's might be helpful :)
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I meant exactly what I said.
I'll be grateful if you explain. Maybe I don't understand something about game mechanics... and you'll convince me to install this mod. -
So It needed to save alcohest cause it needed to some formulas? Right? I'm install stack size 1000, so I don't think about numbers anymore :)
PS
I'm install it and will endorse it in 15 min :)
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Hey! I am happy to see this mod is getting worked on for the next gen version. Only important one missing from my old mod list!
Tried it out just now, I am still getting script compilation errors when trying to run the game though. Same errors as I got with the "old" file from before the update.?Error [content0]game\quests\quest_function.ws(9006): Could not find function 'GetCannotUseUndying'
Error [content0]game\quests\quest_function.ws(9015): Could not find function 'SetCannotUseUndyingSkill'
Error [content0]game\gameplay\items\spells\quenentity.ws(89): Could not find function 'IsSuperchargedSign'
Error [content0]game\gameplay\items\spells\yrdenentity.ws(126): Could not find function 'IsSuperchargedSign'
Error [mod0000_mergedfiles]game\player\r4player.ws(11543): Could not find function 'IsSuperchargedSign'
Error [content0]game\gameplay\actions\baseaction.ws(712): Could not find function 'IsSuperchargedSign'
Error [content0]game\gameplay\ability\playerabilitymanager.ws(2670): Cannot call private function 'RemoveExtraOilsFromItem' in class 'W3PlayerWitcher' here.
Error [content0]game\gameplay\ability\playerabilitymanager.ws(2674): Cannot call private function 'RemoveExtraOilsFromItem' in class 'W3PlayerWitcher' here.
Warning [mod_interfaceanim]local\interfaceanim\interfaceanim_base.ws(974): Adding state 'Start' to class 'InterfaceAnimC' which is not a state machine. Did you forget the 'statemachine' keyword in class?
Warning [mod_interfaceanim]local\interfaceanim\interfaceanim_base.ws(989): Adding state 'Loop' to class 'InterfaceAnimC' which is not a state machine. Did you forget the 'statemachine' keyword in class?
Warning [mod_interfaceanim]local\interfaceanim\interfaceanim_base.ws(1014): Adding state 'Stop' to class 'InterfaceAnimC' which is not a state machine. Did you forget the 'statemachine' keyword in class?
Warning [mod_interfaceanim]local\interfaceanim\interfaceanim_base.ws(1029): Adding state 'None' to class 'InterfaceAnimC' which is not a state machine. Did you forget the 'statemachine' keyword in class?
Warning [modbettericons2022_english_dinpro]game\mod\hudefaulticons.ws(15): Native function 'GetItemIconPathByUniqueID' was not exported from class 'HUDefaultIcons' in C++ code.
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
I got some merges with other mods on the "playerWitcher.ws" file, but all those mods work fine, so I don't think this is really a merge issue.
Any idea? -
Hey, thanks for reading those comments and doing this fix. I will try this one today, as I removed the other mod. I will post back how it goes.
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Got around to trying it. Unfortunately it still used mahakamen that I bought for testing. Maybe does need a proofread?
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Now I am wondering if it is a conflict with Axii Always On mod, which edits the same script. Do you think it would work to prioritize yours first? i have avoided the script merger because of all the reports of game not launching afterward.
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I took a hiatus from playing the Witcher to play other games. Now I picked this up again and used Script Merger like you said. Looks like it works now; there was a conflict with some other mod that the merger corrected.
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This was one of the my grips in the game. Glad to see it has been updated. Will use this in my current playthrough.
Cheers, Bro!