The Witcher 3

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Created by

Teiji

Uploaded by

teiji25

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About this mod

This mod fixes several cutscenes bugs to improve immersion.

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IMPORTANT: This mod (v2.3) has been incorporated into the Witcher 3 Next Gen. Thank you CDPR for letting me be part of the best games ever released.

Starting with v4.0 of this mod, it will only be to fix cutscenes bugs for Witcher 3 Next Gen.
The old version of the mod (v2.3) will be left in the Old section for anyone who still plays the Classic Witcher 3.

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Descriptions:
This mod fixes several cutscenes bugs to improve immersion.

Let me know in the comments if you find any other cutscene bugs, and I'll try to fix them.


What's changed (for cs) from Witcher 3 v1.32 to Next Gen (v4.0):
  • CDPR has integrated all cs in this mod and made them all render realtime.
  • They have also made the following cs render realtime: Geralt's Wild Hunt Nightmare, Wild Orchid Horse Chase (fully).
  • They have fixed all the bugs listed in v2.3 Known Issues below.

List of bugs fixed in this mod:
  • Removed Eredin's duplicated shoulder pad in Battle of KM cs.
  • Added Avallach's missing hair in Naglfar Ship Arrives cs.
  • Added Nilfguard missing helm, gloves, and horse reins in Wild Orchid Horse Chase cs.


Spoiler:  
Show

v2.3 DESCRIPTIONS:


Thanks to a discovery by FAKEFACTORY, several prerendered cutscenes (CS) can now be turn into real-time rendered CS (if animation data is available).

Features:
  • Real-time rendered several cutscenes. See list below.
  • Higher quality than pre-rendered cs (which is usually encoded at low bitrate).
  • Higher fps than pre-rendered cs (which is usually locked at 30 fps).
  • Characters' costumes from DLC or appearance mods are shown (pre-rendered videos characters have fixed costumes, breaking immersion).
  • Increased body, hair, and garments LOD of characters involved in the cutscenes to prevent disappearance and improve quality.
  • Fixed several cutscene-related bugs as best as I could.

Realtime Rendered CS List:
  • Wild Orchid Horse Chase (partially)
  • Battle of Kaer Morhen
  • Ciri's Explosion
  • Naglfar Ship Arrives at Skellige
  • Ciri's Chat with Avallach on the Pier
  • Ciri Meets the Wild Hunt
  • Ciri Enters the White Frost

This mod only changes the scenes described above, NOT every CS.

Bugs Fixed:
  • Naglfar Ship Arrives: Fixed Ciri's chest being see-through when using DLC costume when on the pier.
  • Naglfar Ship Arrives: Fixed several NPCs disappearing when seen from far away.
  • Ciri's Explosion: Fixed a vanilla bug where Eredin sometimes has a double overlapping shoulder pad and sometimes doesn't have it at all.

Known Issues:
  • General: Minor stutters and glitches when the camera changes. (Small tradeoff, imo.)
  • General: Audio such as bgm or sound effects may play correctly, partially, or not at all. It depends on the cs. See below.
  • Wild Orchid Horse Chase: part of the chase (the one where the Wild Hunt kills the soldiers) can't be realtime rendered because there is no animation data available.
  • Battle of Kaer Morhen: no sound effects but still has bgm.
  • Battle of Kaer Morhen: some lamps and campfires are off (though it was like this during normal gameplay at KM, so it might not be a cs-related problem).
  • Ciri's Explosion: Ciri's scream can be heard but only for a short duration compared to vanilla.
  • Ciri's Explosion: Wild Hunt soldiers may have missing shadows during the cs (possibly vanilla bug).
  • Naglfar Ship Arrives: Ciri and Avallach's shadows are missing when the mages look down at them from the mountains.
  • Ciri Meets the Wild Hunt: Epic bgm doesn't play when she's about to fight the Wild Hunt (but can be fixed by reloading the autosave).
  • Ciri Enters White Frost: Ciri has no sword on her back (compared to vanilla) when she enters the White Frost.
  • Ciri Enters White Frost: Ciri's memories are still pre-rendered. This is a design decision.*

* There are several reasons why this isn't desirable. When real-time rendering these memories CS...
  • The brown filter is lost.
  • They're full of major bugs: Ciri appears as a white godly figure with no texture, black screen flickering constantly, etc.
  • Some memories don't have animation data for realtime rendering.




Installation:
  • Remove any old version of this mod you have installed.
  • Extract the archive into your Witcher 3 root folder. Or move modImmersiveRealtimeCSNGE into your Witcher3/mods folder.
  • Use Script Merger to merge scripts.


Compatibilities
This mod should be compatible with 99% of mods out there. This is a MEDIUM priority mod. This means that it should be lower priority than your body, costume, and hair mods, but it should be higher priority than mods like Besserwisser or general LODs.