The Witcher 3
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Stairz

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Stairz

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17 comments

  1. Effecter101
    Effecter101
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    after installing the mod Yrden was acting weird, instead of a magic circle it would summon a single glowing spot mark, no it wasnt the magic trap
  2. Hypie
    Hypie
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    I think i found a bug with this Mod. Sometimes when you get a new Skillpoint and use it the Point won't vanish from the "Free" Count. You can use it unlimited Times until you unlock a complete new Skill and even then sometimes it doesn't vanishs. This is a bit irritating because the Games tells you all the Time i have unspent Points, while i did spent the Point it just got bugged.

    My List of Mods who MAYBE could be important:

    Your Balanced Edition
    Better Experience Curve Wolf Edition (im not sure it only lowers the exp curve)
    1. Hypie
      Hypie
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      Oh and another Point i just found and i think is important. The Bug can maybe reproduced if you unlock a skill your normally not able to because without the mod there wouldn't be enough points invested in the tree. Sometimes it works normally sometimes not. Hope this helps searching.
    2. Rafaelbw
      Rafaelbw
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      Some skills need two points to one upgrade, I was just checking for a solution for this and found out. The Whirl Skill, Pyromaniac and Queen Intensity had this bug here. With one skill point you still upgrade them, but the point don't vanish. If you have two, the two points are used in one upgrade. So it was easy to overcome this with console, with the addskillpoints command.
  3. maraviclin
    maraviclin
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    anyone know if this mod works with 1.21?
    1. Nochance
      Nochance
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      • 109 posts
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      Yep, but i uninstalled after create a save, just for precaution.
  4. Stairz
    Stairz
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    • 106 posts
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    Hi everyone, I had stop making new mod and no longer support any of my mods.
    Im pretty done with Witcher 3 for now, but will be back again for Blood and Wine.
  5. christobass
    christobass
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    awww this looks great but i just started a new game+! any plans to make it compatible with NG+?
    1. triskl3
      triskl3
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      • 227 posts
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      I back this up. Any chances? Tnks
    2. Stairz
      Stairz
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      Seem like the only way was use cleardevelop.
      Load your NG save, drop items, cleardevelop, set your level again. make a manual save, then use that save to start NG+.
  6. CharlieToogood
    CharlieToogood
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    • 219 posts
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    Potion of Clearance didn't open everything up for me.

    The only way it would work was with 'cleardevelop', but that means I lost all my quest items, which can't be dropped.
    1. Stairz
      Stairz
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      Best to do it at start of NG+ then. But do you lost all potions as well?
  7. DesmondMiles145
    DesmondMiles145
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    need a installation guide or at least a read-me. i tried to install it with nmm but didnt work out.
  8. ripple
    ripple
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    • 4,385 posts
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    Nevermind.
  9. moesh123
    moesh123
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    you should try to add more slots so you could put in every ability.. would be nice if it would work
  10. krongfah
    krongfah
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    • 248 posts
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    Is there a way to remove the spent skill requirement without creating a new game?
    1. Jas39Gripen
      Jas39Gripen
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      There is indeed, install console enabler from Nexushttp://www.nexusmods.com/witcher3/mods/28/?

      Then type in "cleardevelop" in the console.

      Then type "setlevel( level number)"

      Alternatively you could try "Potion of Clearance"

      You're back where you were but you don't need to start a new game, this trick works on all mods btw, i tested it many times.

      Make sure you drop all your items on the floor somewhere close by or you will lose them.