About this mod

Replaces all combat with Gwent.

Permissions and credits
Changelogs
All credit goes to DickDangerJustice (https://www.nexusmods.com/witcher3/mods/953/)
He abandoned the project a long time ago and shared the source code for free use (https://github.com/DickDangerJustice/Witcher3HeartsOfCard)
I made the mod playable again by removing the redundant execution of the CardKill(); function in GwintBaseMenu.ws . And added the missing declaration of the CardKill(); function in GwintGameMenu.ws .

DESCRIPTION
When attacking an enemy or being attacked by an enemy a gwent game opens.
If you win the game all enemies in range of 30 units die. When you lose you die.

NOTE -
You can reduce the killradius by opening GwintGameMenu.ws
in the mod files with Notepad++ and editing the "30.0f" (to "5.0f" for example)  in line 293.



INSTALLATION
You can install the mod by using the vortex mod manager or unzipping the file into the game's modfolder


CHANGELOG
0.3 - Fix to work with game version 1.32 and removing redundancies





ORIGINAL DESCRIPTION:

Replaces all combat with Gwent.Works with existing saves and should yield the same experience and loot from killing an enemy, allowing for drop-in installation/uninstallation. Has basic scaling. The campaign should be fully playable.




INSTALLATION
Use mod manager, or unpack zip file to "The Witcher 3 Wild Hunt\mods".

VISION
Allow Geralt to build onto his starting deck purely through combat until he becomes a card master.



CHANGELOG
0.2 - Added basic scaling system and better recognition of enemies. The decks do slightly scale on selected game difficulty, so be
aware of that. The campaign should be fully playable.
0.1 - Gwent game is triggered by an enemy or the player taking damage. Enemy deck is
fully randomized. On win, all enemies within 30 units are killed. On
loss, player dies.