The Witcher 3
0 of 0

File information

Last updated

Original upload

Created by

Teiji

Uploaded by

teiji25

Virus scan

Safe to use

About this mod

A mod that tries to balance fist fights events and minigames.

Permissions and credits
Changelogs
Donations
Description:
Ever wish fist fights weren't so ridiculously imbalanced, especially at high difficulty, where the opponents can defeat you in 2 hits and you must hit them like 30 times to win? C'mon, a witcher who destroys giant beasts and monsters doesn't get beaten that easily by commoners. Say no more! Introducing "Improved Fist Fights"! With this mod, I try to balance fist fights for all difficulty settings, by tweaking Geralt's HP and damage during the fights.

Minigame fist fights will now be a lot shorter (cause who wants to play some lame fist fights when we have Gwent and adventuring to do!). Opponents will need about 9-13 hits to beat Geralt, while he'll need 8-14 hits to win, based on difficulty settings (tested on NG and NG+ with Enemy Upscale on; YMMV). Here are some limited data during my testing:



What is changed:

Event FistFights (ie. during Triss's masquerade quest):
NPC's attack: same as vanilla.
Geralt's attack:
matches NPC's fist base attack value (changed from vanilla 5 to 50).
Geralt's HP: same as vanilla. (I believe you use your normal HP during event fist fight, and it's considered a normal enemy battle.)

Minigame FistFights (the one where you challenge people):
NPC's attack:
same as vanilla.
Geralt's attack: 2x stronger (changed from vanilla 150 to 300).
Geralt's HP: variable and greatly increased, based on game difficulty (no longer just fixed 2000 like vanilla).

(Don't worry, the HP will revert to normal after the fist fight is done.)


Installation:
To install, simply extract the archive into the root of your Witcher 3 installation folder. Or move modImprovedFistFightNGE into your "mods" folder.

This mod modifies the following:
\scripts\game\player\r4Player.ws
\gameplay\items\def_items_weapons.xml
\gameplay\items_plus\def_items_weapons.xml

So make sure to merge scripts AND bundled-texts, or it won't work.