The Witcher 3
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Removes most repeating background NPC dialogue and noises.

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When I’m walking around, I don’t normally hear people yelling insults, questions or inane comments in my ear every step of the way. It's extremely immersion-breaking, not to mention unbelievably annoying.

The world of the Witcher is now a quieter place. Most repeating background NPC chatter has been removed, with the exception of guard warnings and battlecries, an occasional insult or comment that seems in character, and a handful of unobtrusive conversations that you can overhear in passing in less frequented areas, so that the world still seems very much alive but without the incessant, mind-numbing cacophony of useless noise being shouted right into your ear.

Now Geralt can wander the landscape, enjoying the music, ambient sounds and more unique discussions without being assaulted by all of the hacking, snorting, farting, spitting, begging, threats, jeers, catcalls and gossip 24/7.