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pMarK

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pMarK

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102 comments

  1. pMarK
    pMarK
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    If you're looking for a better camera mod check out Absolute Camera
  2. pMarK
    pMarK
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    Tweaks without download


    >> Sprint Disabled When Exploring

    Description: player can't sprint when exploring. Movement is like in interiors.

    File to edit: exploration.ws
    How to:

    • 1. Search for "OnEnterState"

    • 2. Add "parent.BlockAction( EIAB_Sprint,'Exploration' );"

    • 3. Search for "OnLeaveState"

    • 4. Add "parent.UnblockAction( EIAB_Sprint,'Exploration' );"


    Current limitation: you need to enter the state "Exploration" so you need to cause a state change. Just punch the sky or swing a sword and it's on. I'll update this soon.
    1. Enacra
      Enacra
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      Hmm, actually, this might be the solution that I'm looking for. Will try.

      EDIT - Yup, this did it. Thanks
  3. Phylistine
    Phylistine
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    I know you've stated you'll not be updating the camera portions of the mod, but if possible, can you update the no stamina use in exploration portion? It hasen't been compatible for some time but it'd be nice to use it for B&W (patch 1.21 or later). Thank you!
    1. 92DemonKing
      92DemonKing
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      Agreed, would be nice if you updated it or gave instructions how to.

      Edit: Actually think I know how. It's just an if condition.

      Line: 1294

      replace:

      if( currentStateName == 'Exploration' || currentStateName == 'CombatSteel' || currentStateName == 'CombatSilver' || currentStateName == 'CombatFists' )
      {
      return true;
      }


      with:

      if( currentStateName == 'Exploration' )
      {
      return false;
      }

      if( currentStateName == 'CombatSteel' || currentStateName == 'CombatSilver' || currentStateName == 'CombatFists' )
      {
      return true;
      }
  4. gestube
    gestube
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    Hey pMark, great mod(s). I have a question though, in the past you had a mod called "Sprint When Focused", but you recently deleted it and didn't update it to 1.11. It was one of my favourite mods ever and no other modmaker ever made such mods.
    Can you please make that mod/update it to 1.11? I would really appreciate it.
    1. pMarK
      pMarK
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      It's up. Don't forget to use Script Merger if you use other mods that use r4Player.ws
    2. gestube
      gestube
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      Thanks!
  5. thewhitestar1
    thewhitestar1
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    Hi, it will be great if 'closer camera exploring' mod could work with new game version (1.11)!

    EDIT - i check your Absolute Camera mod and it's working. Thank you! Feel free to delete this post.
  6. player168
    player168
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    What Reshade preset do you use?
    1. pMarK
      pMarK
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      none
  7. PolishPotato
    PolishPotato
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    I see you've updated Absolute Camera for the 1.11 patch, any chance these camera mods could get a patch as well?
  8. gestube
    gestube
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    Can you please update "Geralt can sprint when using Witcher Senses"? Thanks
  9. yoniverhulst
    yoniverhulst
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    Please update it for the new 1.10 patch, I don't want to use the absolute camera mod because i just can't figure out how it works.
  10. Bonadeo
    Bonadeo
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    Eagerly awaiting 1.10 compatibility .
    1. skullmuncher3
      skullmuncher3
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      Me too!
      This was my favorite camera mod by far! Now it won't compile correctly for v1.10 and I'm stuck with the default camera!
    2. pMarK
      pMarK
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      I'm working on it.
  11. legorass
    legorass
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    Why you delete First Person in witcher senses? ;/ That was GREAT.
  12. horus473
    horus473
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    Hello,

    Is there any way to edit the camera in the r4player to have it a lil closer to the char?

    If so could you tell me which line to edit?

    Thanks !
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