The Witcher 3

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Hyadum

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Hyadum27

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  1. Hyadum27
    Hyadum27
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    I have uploaded a 2.0 version of the mod. There are no multiple versions anymore. Just install either the normal or No City Light and it will work fine. If you use Scoutbro's e3 or multiple boat mod, make sure his mod has priority over mine. It should all be automatic due to mod names, but in case you mess with priorities yourself, you know what to do.
    I had to add a small hook to the lamp to be able to position it myself without creating mod conflicts and I had to place the lamp in the same spot for all boat mods. At least now the lamp doesn't float anymore. Whatever happened was not due to my mod, so I hope this fixes it. Unless the mast position itself changes, it shouldn't bug out anymore since the lamp now has its own hook.
    If you use the No City Light version, you might see your lamp emitting light while not turned on, especially if you had used my mod before on old saves. Just turn it off and on again and it should fix itself. Can't really do much about that.

    This version was made on Next gen. I have no idea if it works on old gen. It theoretically *SHOULD* but if it doesn't sorry about that. Time to switch to next gen.
  2. farmland1995
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    After some testing on 1.32 with Multiple Boats, I can say that the new version still works 99% perfectly, except for the 1% that the LOD does not work as well like in the old version. In the old version of the mod, you can still see the lamp from very far away, while the newer version of the mod needs you to stay closer to see the lamp. 
    1. Hyadum27
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      Do you mean the actual lamp mesh or the light?
      ---

      Edit: you are right, I somehow forgot to raise the draw distance of the lamp mesh when I added the hook to it. Now it should be fixed with the new versions. Thanks for noticing!
    2. farmland1995
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      It works flawlessly now :) Thanks for the quickfix.
    3. Hyadum27
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      You're welcome and sorry about that!
  3. NetBattler
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    Hi, thanks for the update, but got a question, why after using this update the old hook didnt disappear? so theres now 2 hook on 1 boat.
    1. Hyadum27
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      Because that hook is part of the boat mast and not the lamp. :)
    2. NetBattler
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      so the vanilla ship already have that hook?
    3. Hyadum27
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      Yes, vanilla, e3 and NGB all have their own hook placed in different positions. You can see that in the screenshots I uploaded for the new mod version. My lamp adds its own hook, so I could place it without worrying about positioning and possible mod conflicts with those boat mods.
    4. NetBattler
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      i just hope there updated version, but not changing the position, it looking much better in previous position, because the light shine balancely to the sailcloth, it looking so good at night just like your picture number 7, and after the changes, the light shine only half the sailcloth, and kinda wierd the lamp kinda too low, is it possible to have an updated ver but not changing position pls?
    5. Hyadum27
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      Not possible without making a version for each boat like before plus changes needed even in Scoutbro's mod. I prefer this way, sorry.
    6. NetBattler
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      no, u can just make the previous/original location new optional download, and for all other boat mod user can just use this newest main file.
    7. Hyadum27
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      Which then translates into 2 versions because of No city light. Aren't old files available to download for you? You can still use those for vanilla boat IIRC.
    8. DonDiggyDown
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      I would also like to return old position of lamp on vanilla boat.
      i can't use old version 'no city light' bacause lamps always ON. 
      newer version works well (all lamps are OFF during day)
    9. Hyadum27
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      I already said that I won't be making old versions, it gets too confusing for me really quickly. You'll have to adapt and use the newer one. :)
    10. DonDiggyDown
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      oke)
      "no city light v1.1" lights work incorrect. the lamps are ON during the day.
      i think problem is here and i change 'true' to 'false' but nothing changes.. what am i doing wrong?

      upd:
      i fixed it myself. I don't know what's wrong with wolvenkit because after packing files they are have smaller size and mod doesn't work. but xTcModKit helped me and now i have "no city light v1.1" is fully working)
      Spoiler:  
      Show
    11. Hyadum27
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      You probably missed some files while packing/unpacking. I'm glad you managed to get it fixed the way you like. :)
  4. DonDiggyDown
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    ok now i'm using vanilla boats + Lamp on player's boat - No City Light all work fine. but how to turn off the lights of all boats? I want them all to be disabled by default. is it possible?
    1. Hyadum27
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      Uhh, I don't remember how the No City logic works tbh. I might be wrong but I guess there's not really much you can do unless you go around and turn off all the lights yourself lol.
    2. DonDiggyDown
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      the ligths always on after restart game/save((
    3. DonDiggyDown
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      'no city light' now works correct after update
  5. ElementaryLewis
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    Congratulation for the new improvement version. It works very well to any boat and the lamp now perfectly fit to the metal hook.
    1. Hyadum27
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      Glad to hear it! Thank you for taking the time to try and fix this mod! I appreciate it! :)
  6. DonDiggyDown
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    E3 version has incorrect position of light (above the hook). how can i fix it?
    1. Hyadum27
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      The lamp is probably misplaced, althought I don't know why since I haven't kept up with all the boats versions sadly.
    2. DonDiggyDown
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      hmm.. seems it's problem with hook not your mod, sory)
    3. Hyadum27
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      It's ok, I also have no idea why it's not in the right position since I remember testing when NG came out and even made an update to the mod. I have a screenshot proving that it was working on all 3 boats versions (vanilla, e3 and feregorns one) and since then I havent touched anything. So whatever happened **shouldn't** be on this mod, but again, no idea. I hope it's not too distracting for you to use. :)
    4. FireFoxEnergy
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      gettin the same issue unfortunately
    5. Hyadum27
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      Yeah, the lamp is misplaced for some reason unknown to me. I haven't edited anything since my last update and the mod was clearly working fine. No idea really.
    6. Hyadum27
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      I have uploaded a new version that should fix the weird placements.
  7. ashdoihqa13ha
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    work 4.03
  8. william09703
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    not sure if it's only apply to me. the lamp and the light do appear with multiple boat version, but the fire in lamp do not show up first time, I have to turn off the lamp and turn it on again to make the fire shows up. could it be some sort of incompatible issue from New fires mod I'm using? Despite script merger didn't tell me any errors with these two mod...
    1. Hyadum27
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      No, NewFires should not conflict with this as far as I remember. I don't know why it would do that. Does it still bug out if you use my mod on a vanilla game?
    2. william09703
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      it's fine now, after I reinstalled both of them are working correctly
    3. Hyadum27
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      Glad to hear that!
  9. itzYou9ef
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    what version should i download if i'm using E3 boat and new VGX geralt boat, should i download the two versions ? 
    1. Hyadum27
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      Uhhh it's been quite a while so I don't exactly remember but if you're using the multiple boats, try with E3 version of my mod.
    2. ElementaryLewis
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    3. Hyadum27
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      Thank you!
  10. electricratking
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    Awesome mod, highly recommended. It's the little things that make up life, and games.
    1. Hyadum27
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      Thank you!
  11. abrancruz
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    Endorsed