The Witcher 3
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Murzinio

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Murzinio

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125 comments

  1. TheMercsAssassin
    TheMercsAssassin
    • supporter
    • 1,494 posts
    • 36 kudos
    Thanks for the awesome mod! Using this with Long Piroettes (Fancy Footwork version) so I can get proper facing after pirouetting (replaced rolling) from this mod while also getting the unique side dodging and back various backdodging animations from Long Piroettes' Fancy Footwork version.

    Settings for this mod to replace rolling and always face enemy after pirouette are:

    Enabled - on
    Random - off
    Default Pirouette - 50
    Alt Pirouette - 50
    Replace - Rolls
    Type of Pirouette - Alternative

    Hope this helps someone. Also, super happy this is compatible with the Improved Jogging animation mod (I use Witcher 2 jog, by far the best one).
    1. Rocl
      Rocl
      • member
      • 305 posts
      • 23 kudos
      THX for the info !!!
  2. peregrine111
    peregrine111
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    • 1,008 posts
    • 12 kudos
    Is this a joke?

    Every time you dodge you end up with your BACK turned against the enemy, and half the time even end up with your attacks disabled until you dodge again.
  3. Lupinder
    Lupinder
    • member
    • 1 posts
    • 0 kudos
    can anyone say how can setup this mod . I pasted to mods folder but there are files in mod like combat.ws , so shoul ? replace this with original file ?
  4. wormy123
    wormy123
    • member
    • 1 posts
    • 0 kudos
    Anybody know how to make Geralt face to face witch enemy (not back to face) after defalt roll?
  5. tilefn1
    tilefn1
    • member
    • 89 posts
    • 1 kudos
    there is an input lag that happens sometimes when attacking.
  6. Orochi82
    Orochi82
    • member
    • 60 posts
    • 1 kudos
    I'm using this mod with E3DodgeSystem 1.2 - VanillaRoll ForwardDodges instead of SideDodges-2274-1-2 and it seems to work fine. Using alternative pirouette set to roll only. That's exactly what I wanted. Thank you so much for this mod !
  7. DaVincix
    DaVincix
    • member
    • 1,093 posts
    • 25 kudos
    Strange thing. Page says i haven't dl'ed the mod and didn't endorse, although it is one of the first mods i applied for W3, and i'm pretty sure i endorsed it for a long time. It's a favourite mod for me, a base animation mod. Downloading once more to give my clean endorse.
  8. Z3Hid
    Z3Hid
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    • 25 posts
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    I'm glad that I found that mod. Because this rolling animation matched more those knights who were faced by those monsters than a witcher who was trained to pretty much dance with the sword around the beasts.

    I mean... I found E3Dodge mod before this and I loved it (along side the sword holding animations), but it made plenty of characters be stuck in one pose and glide around or in cinematics suddenly swoosh to the shot instead walk in.
    This mod maybe doesn't have sword holding animations, but sure as hell it doesn't have buggy animations which is defninitely acceptable trade off. :)

    Thanks for providing us such nice mod.

    Czas pozabijac troche potworow. ;)
  9. ArshiaArdal
    ArshiaArdal
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    • 11 posts
    • 0 kudos
    I've added the mod but can't seem to find that menu in the picture to turn it on...HELP PLEASE!
    1. DaVincix
      DaVincix
      • member
      • 1,093 posts
      • 25 kudos
      It's under Options_"Mods" in the menu.
    2. Z3Hid
      Z3Hid
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      • 25 posts
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      Funny thing is that "option" in menu appears to me as blank space between Options and Quit. :D
  10. charon711
    charon711
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    • 1,031 posts
    • 10 kudos
    Tried merging this with Ghost Mode and Immersive Camera and just couldn't get it to work. Game kept crashing at script compiling. I may give it another shot in a few days.
    1. DaVincix
      DaVincix
      • member
      • 1,093 posts
      • 25 kudos
      The mod works properly.

      When you got it working, then look further below: ad0nai gave good hints for the settings.