This page was last updated on 21 August 2020, 6:49AM
Changelogs
Version 0.5.1
- New mod context menu option: "Hide from the list" which permanently hides the chosen mod from Merger mod list. Use it for those mods which you want to keep unmerged (if you need to clear hidden mods list just reset Merger settings and restart it).
Version 0.5
- Added "Select All" button.
- From now if mod contains inventory icons it can not be merged.
- Implemented basic internationalization support.
- Added Russian GUI translation (will be loaded automatically depending on Windows locale).
Version 0.4.2
- Now you can save merger output log into a text file (via context menu).
- Some additional checks and warnings.
Version 0.4.1
- New option: save merging order (enabled by default).
- New option: show pause message (disabled by default).
- Some misc UI tweaks.
Version 0.3
- Fixed some potential issues with Windows UAC.
- No more GUI freezing during unpacking and mod installation steps.
- Added some additional warnings in case of potentially incorrect Merger settings.
- Bundle unpacker now extracts all bundles content including xbm files so it means that you can merge texture mods which do not have texture.cache file (like "Viper Set No Scales").
Version 0.2.1
- Fixed "no files were merged" bug (occurs if merged mod auto-install was disabled).
- Some minor improvements.
Version 0.2
- Merger now skips cooking and cache generation steps when they are not needed (i.e. if no mods were uncooked).
- Added an additional check for empty texture.cache files so it will fix endless uncooking bug (I hope). Since such mods do not need to be uncooked they will be just unpacked and merged.