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firemanaf

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  1. firemanaf
    firemanaf
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    Supreme to Extreme updated to V4.1.

    Changes:

    Thanks to user FrustratedMoleRat he pointed out a typo in my settings for texture. I have fixed that.

    Additionally for Grass420 users. I have changed the grass density settings for my settings for

    Supreme- stayed the same at 400 (Recommended by KNGR)
    Ultimate- pushed to 700
    Extreme- pushed to 1000 (which is still lower that low graphic setting)

    Remember using low to high for grass density when using grass420 mod will give more grass then my supreme to extreme setting due to me using my settings to have it at what KNG recommends.
  2. firemanaf
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    For all those using the mod HD Reworked by HulkHoganV5.0 when you run his installer for the mod do not select the option "Halks Ultra HD Config". It will overwrite the rendering.xml files from this mod and you will no longer have my settings. If you happen to install his settings just install this again and allow to overwrite his rendering files. Note: You need to select Ultimate or Extreme in the texture setting for best results with his mod.
  3. AndyRad
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    I still get some grass pop in with 420 version, on Ultimate. Kinda annoying because Supreme work 100% fine, whereas extreme and ultimate cause that issue every now and then, only to some grasses/small rocks on the ground. Know what i could do to fix it? Or could YOU make a fix? I'd like to play with Ultimate because it looks best, the ground is absolutely covered in a carpet of grass, world looks a bit empty without it. Suggestions?
  4. Enpror
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    Hello, Thank you for creating this mod, it's amazing:) I'm wondering if there's a way to change the display name ''Extreme'' for something else without getting the '' #preset_value_ '' before the customized display name? Because the vanilla maximum preset is already named extreme and I wanted to put a different display name:) I only changed ''Extreme'' for ''Absolute'' and the #preset_value_ appeared, thank you for your time
    1. firemanaf
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      umm when did vanilla max setting go to Extreme? I thought it was ultra. Its been awhile since I have looked at the graphic settings. My mod has a localization file to help with the names so, that could be causing your error with the #preset_value since you are renaming it. Did you install another mod that changes the rendering file maybe from HD Reworked or something? If you installed HD reworked and let his rendering file install it then overwrote mine and that is also why you are getting an error possibly.
    2. Enpror
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      Okay, I'll reinstall yours and let it overwrite HD Reworked files, and yeah I play in french, so Ultra is Extreme, sorry I should've told you before and maybe it has something to do with this little problem, I wanted to modify the rendering.ini to rename them all in french, do you think there's any chance I can do it without getting this #preset_value issue?
  5. Grubbs008
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    Great Mod, game looks pretty nice. Even got it maxed, and with mipbias -2 with my EVGA 1080 FTW 8GB. For the people that seem to be lagging, I fixed mine by turning the FPS from Unlimited to 60. Unlimited seems to cause a lot of lag, but this is a game issue, not the mod.
    1. firemanaf
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      Thank you! I am glad you are liking it!
  6. Costyiii
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    So Firemanaf, nvidia has a tweeking guide. --->

    https://www.geforce.com/whats-new/guides/the-witcher-3-wild-hunt-graphics-performance-and-tweaking-guide

    Should I still change some of those values? Or your mod does the same thing as if i would change those valuer higher?
    1. firemanaf
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      This mod affects most of those. I have this guide linked on my description page already so users could see what each setting does.
  7. Jegahl
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    Assigning the `MeshLODDistanceScale` parameter to anything other than `1` breaks facial animations outside of cutscenes. Please note this. May be worth filing it under bugs so users are aware. Thanks for still monitoring this page attentively fire.
    1. firemanaf
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      Really? I will look into that. I haven't noticed that. I Will look for that when I work on updating my reshade for the new WLM update. Thanks.
    2. Jegahl
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      Yes, disable the "Lip Movement and HiRes Shadows on NPCs in gameplay" and you'll see it. Thanks as well.
    3. firemanaf
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      I haven't noticed cause I never used that mod. I added that setting cause 10 works good with High Quality Faces mod. It keeps that weird melting face look from happening. Also, I thought by default NPCs lips didn't move outside of cutscenes unless you used the Lip Movement mod.
  8. artemaxd
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    Hola uhm... disculpa que te moleste. Haber uso tu mod y me gusta no te voy a mentir... pero eh visto un mod que le dicen "twerks" o algo asi y mi pregunta es que diferencias existen entre tu mod y el otro que le mencione???... no se moleste sii.. es solo una pregunta curiosa eso es todo
  9. Jegahl
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    TextureMemoryBudget gets completely removed from the settings file after adjusting the "Texture Quality" setting past Ultra. Is this intended? I thought it was supposed to modify TextureMemoryBudget's value not completely remove the parameter. Thanks for the mod.
    1. firemanaf
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      Yes, it should edit it. I increase it to 1500 for above Ultra. So, not sure why yours would be removed.
  10. Galschar
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    Hey, would it be possible to have a version that has the recommended grass settings of the Beautiful Grass mod pls? Even by pushing your settings to Extreme it looks bad with this mod :/
    1. firemanaf
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      I haven't tried that mod out. I would need to take a look at that mod to see it's settings. Have you tried just using the Optional grass420 version and see if works ok?

      Edit: nvm on the grass420 version. He wants 8000 grass density for that mod.
    2. firemanaf
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      When you install my mod open the witcher 3\bin\config\r4game\user_config_matrix\pc\rendering and look for this line under Extreme

      <Entry varId="GrassDensity" value="4200.0"/> and change to <Entry varId="GrassDensity" value="8000.0"/>

      Now select Extreme under grass density setting in game and also use Supreme, Ultimate or Extreme for Foliage settings.
  11. marokay
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    conflict with witcher 3 HD reworked project; how to manually edit and what settings to use?
    1. firemanaf
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      See my sticky post at the top.
  12. Costyiii
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    so if i have this, I will no longer need the standalone mod E3 ULTRA GRASS 420 by KNGR?
    1. firemanaf
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      If you want his grass you do. This does not add grass. This is just adds new graphical settings in the graphics menu.
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