File information
Created by
DemonMajorUploaded by
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About this mod
Replaces the vanilla named mutagen effects with more varied effects.
- Permissions and credits
I have not had the chance to rigorously test the mod, so if you find anything odd, or simply wish to note a personal opinion (ie. values are too high/too low), please give feedback.
Arachas: 10% physical resistances
Basilisk: 7.5% chance to poison*
Chort: 10% physical resistances
Cockatrice: 7.5% chance to poison*
Doppler: 7.5% chance to stun*
Earth Elemental: 10% resistance to DoTs*
Ekhidna: 7.5% chance to freeze*
Ekimma: 7.5% crit damage bonus
Fiend: 10% physical resistances
Fogling: 7.5% chance to stun*
Forktail: 7.5% chance to bleed*
Grave Hag: 10% resistance to DoTs*
Gryphon: 7.5% chance to bleed*
Leshen: 10% elemental resistances
Katakan: 15% crit damage bonus
Nekker Warrior: 10% focus gain
Noonwraith: 7.5% chance to burn*
Succubus: 7.5% chance to stun*
Troll: +3 health regen / +1.5 combat regen
Nightwraith 7.5% chance to freeze*
Water Hag: +3 health regen / +1.5 combat regen
Werewolf: 15% crit damage bonus
Wraith: 7.5% crit chance
Wyvern: 7.5% chance to bleed*
*Does not show up in character pane. Further testing needed.
Compatibility:
Incompatible with any other mod that modifies def_item_ingredients.xml
Known Issues:
- color-matching (synergy) bonuses are not applied to named mutagens
- empty skill slots act like color-matched slots for named mutagens (does not affect values in character pane, just skill window)
- some mutagens (marked above) do not seem to apply their effects when checked in the character pane (further testing required to see if this is just UI or they are actually not working)
---Changelog---
v1.1:
- tweaked values to compensate for lack of synergy bonus
- reduced health regen significantly
v1.0:
- named mutagens now have unique effects
- named mutagens are not affected by synergy