The Witcher 3

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CertainlyStenchy

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CertainlyStenchy

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727 comments

  1. Agnadan
    Agnadan
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    Works fine on 4.04 version! No problems at all! 
  2. madness999999
    madness999999
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    Causes crash to desktop when fast travelling to the Hanged Man's Tree. Game Version 4.03.
  3. Warablo
    Warablo
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    Careful installing this, my clouds are basically black during dusk and night now. Even with the mod uninstalled. I can't figure out how to fix it either.
  4. wagnum
    wagnum
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    Can this run along side a graphics mod like Immersive Lighting?
  5. wagnum
    wagnum
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    Wish there was a version with mild fog. The skies colours intensify too much without the fog but the vanilla game view distance is shocking for next gen....
  6. saywkdrn
    saywkdrn
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    Nice works. it is NG compatible
    'modExtendedViewDistanceNonAO'
    1. Elkatar
      Elkatar
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      I think the one I'm using also still works in Next Gen, the modExtendedViewDistance. Maybe the far distant trees don't look great but I'd rather not have the distant fog in vanilla NG or the optional fog mods of Extended View Distance.

      But for those who have a 4090 video card maybe the game is playable with one of those uber detail mods that sharpen up the trees & other vegetation way in the distance.
    2. saywkdrn
      saywkdrn
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      I use 3070. I don't feel any frame drops, which is nice.
      'NonAO' mod must be used. Otherwise the shadows will be broken!
    3. Elkatar
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      The NonAO mod (modExtendedViewDistanceNonAO) really does look so much better just about everywhere, close, mid and far distance. That's probably because the shadows are working now. . I play games mostly for the graphics so I'll be busy re-exploring areas to see the visual improvement.

      I realize AO is still in the game but it's the vanilla AO in the ray tracing of Next Gen. So should we avoid using the modExtendedViewDistance mod with its built in AO? Also have you tried the Clear Lighting in Toussaint mod with the modExtendedViewDistanceNonAO mod? Both mods seem compatible with each other. Clear Lighting in Toussaint removes the yellow tint from Toussaint.
  7. NeuroticPixels
    NeuroticPixels
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    I would love modExtendedViewDistanceAlt with no changes to water. With my personal ReShade, the waters just look super unrealistic with this mod's changes. It reminds me of Nuka Cola Quantum water from Fallout 4.
  8. Rocl
    Rocl
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    Sadly the cloudy weather (WT_Mid_Clouds_Dark) in Velen/Novi is completely broken, there's nothing but ugly pitch blackness in the midground and background.
    1. Soviet47
      Soviet47
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      me too, looks pretty lame
    2. CertainlyStenchy
      CertainlyStenchy
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      Can you upload an image so that I can check?
    3. NeuroticPixels
      NeuroticPixels
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      I'm using modExtendedViewDistanceAlt and can't replicate this. But I'll keep an eye out and come back with an update if I see anything weird.
  9. dondondon
    dondondon
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    Does this work with next gen? Will it help with the blue haze/fog that is inside interiors everywhere, and filling up the streets in the cities? It looks so odd, I just want a natural black point 10m infront of me, not the blue haze you would normally see far away.
  10. Dmitriy151515
    Dmitriy151515
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    I would like mod only water, please