About this mod
An extended version of Long Journey mod by 1q2w3e1q2w3e. Disables fast travel between signposts except cross-region and some logically needed travels.
- Permissions and credits
- Changelogs
- Donations
What does this mod do?
- Disables almost all fast travel routes except cross-region and some logically needed travels.
- Also you can install patched roadsign descriptions mod which was designed to use with this one
Features
- When you press map menu hotkey ('M' by default), you will see all road signs on the map (original game behaviour).
- When you activate the road sign itself, you will see only that road signs which you are allowed travel to.
- You still can see activated road sign name (even if it does not have available destinations) so it can help you orientate yourself if you are using something like No GPS mod.
Possible routes
- Vyzima -> Hanged Man's Tree (Velen)
- Novigrad docks <-> Kaer Trolde Harbor (Skellige)
- Vyzima <-> Nilfgaardian camp on south (Velen)
- Vyzima <-> Woesong bridge (White Orchard)
- Nilfgaardian camp on south (Velen) <-> Woesong bridge (White Orchard)
- Brunwich (Hearts of Stone village) <-> Kaer Morhen
- Hanged Man's Tree <-> Kaer Morhen
- Cackler bridge (White Orchard) <-> Kaer Morhen
- Plegmund's Bridge (Toussaint) <-> Vyzima
- Plegmund's Bridge (Toussaint) <-> Novigrad nilf big camp on south
Possible conflicts
- If you have FriendlyHUD installed, choose C + B (not B + C) for playerInput.ws conflict (check the second screenshot).
My other mods and tools
- Additional Armor Stands
- Additional Stash Locations
- Alternate Lightsources Interaction
- Colored Map Markers
- Enemy Healthbar On Top
- Instant Tooltips
- More Shadows
- No Herbs and Enemy Dots on Minimap
- Quen Alternate Colors
- Sort Everything
- Toxicity - Clean Face and Screen
- Unseen Monsters
- Vampires Have No Shadows
- Witcher 3 Mod Merger