Evens out the falling damage curve, so that you can more easily judge whether a fall is survivable, and fall from greater distances without dying.
Requirements
DLC requirements
DLC name
Hearts of Stone
Permissions and credits
Author's instructions
Nobody is required to ask for my permission to use this mod for any reason, or to attach it as part of another mod.
Acknowledgement is always nice though :)
File credits
Me, Morgan Jones.
Donation Points system
This mod is not opted-in to receive Donation Points
In the vanilla game falling would generally leave Geralt completely unharmed, or instantly kill him. I have created my own falling damage formula to use instead, with a steady increase in damage over distance. Additionally this removes Geralts Max HP from the equation, so a tougher Geralt (say with a bunch of green mutagens) would be able to survive a higher fall.
This modifies the actor.ws file.
Note: This mod also affects enemies, making it very difficult to kill them with falling damage. I'm currently trying to find a workaround.
I also added a readme detailing how my formula operates, and how you can quickly modify it yourself if you wish.