About this mod
Allows Sweep to do heavy (finisher) knockdowns in deathmarch difficulty, but in a balanced way
- Permissions and credits
Have you noticed in Deathmarch difficulty, Aard sweep never knockdowns enemy long enough to execute finishers ?
Are you annoyed this make an awesome skill vastly inferior to the basic one ? Then this mod is for you.
Description :
Aard sweep can now do heavy knockdowns, however it does an additional intensity check for this to keep everything 100% balanced.
Balanced Formula examples
• 50% to do knockdown via any aard, will have farther 50% for a sweep knockdown to be a finisher one (i.e. 50%/25%/25% stagger / light ko / finisher ko)
• 10% to knockdown will have a total of 1% to do the finisher. (90%/9%/1%)
• 100% knockdown will always execute the finisher, so it's finally worth to invest in Aard (0%/0%/100%)
Installation:
• extract rar into your witcher\mods directory
• only modifies "effectManager.ws", untested if this will work with script mergers.