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Redkiwi21

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Redkiwi21

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About this mod

A rework of Quen's shield mechanics for both Basic Quen Shield and Active Shield, the goal of this mod is to introduce a more dynamic scaling with Sign Intensity compared to vanilla and a more meaningful interaction with Place of Power buffs.

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Changelogs
Changes:
  • Shield Health
    • Both Basic Quen Shield and Quen Active Shield is now based on a portion of player's Max HP and scales with Sign Intensity.
    • Potions/Buffs like Full moon that increases Player Max HP also increases Shield Health and scales with any Sign Intensity buffs (i.e. Petri's Philter).
  • Basic Quen Shield
    • Absorbs 70% of incoming damage.
    • The remaining 30% bypasses the shield and hits the player. (Reduces with Sign Intensity)
    • Shield Duration scales with Sign Intensity.
    • With Quen Place of Power Buff: Basic Quen Shield will absorb 100% of incoming damage like in vanilla. 
      NOTE: You may notice your basic shield charge depletes faster when you have a Quen Place of power Buff, as it now fully absorbing all of the incoming damage, so it's a tradeoff between full protection and shield longevity.
  • Active Shield (Channeling)
    • No longer heals the player by default.
    • Absorbs 100% of all damage.
    • With Quen Place of Power Buff: Active Shield will absorb 90% of incoming damage, 10% of incoming damage will heal the player (Increases with Sign Intensity)

      NOTE:
      Your active shield will become noticeably more durable when you have a Quen Place of power Buff, as it now absorbing less incoming damage because a portion of it heals the player instead.


    All other shield interactions remain as in vanilla:
    • DoT damage to shield
    • Discharge mechanics
    • Skill attributes and perks
    • Visuals, UI Texts and general Quen behavior

    Installation and Compatibility:
    Drop the included mod folder into your Mods/ directory.
    Use Script Merger if needed to resolve conflicts.

    Compatible with both vanilla timer shrine buff and other modded charge shrine buff mechanics.
    i.e.: Buff Charges at The Witcher 3 Nexus - Mods and community
    Compatible with any Quen Sign cosmetic mods.
    Compatible with damage overhaul mods as long as this mod is given higher priority.
    i.e.: Balanced Damage and Scaling at The Witcher 3 Nexus - Mods and community

    List of edited files:
    • quenEntity.ws.