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Created by

SamiBeGood

Uploaded by

SamiBeGood

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Safe to use

About this mod

I did my best to synchronize the controller vibrations with the action and to avoid constant rumble. Only next gen.

Permissions and credits
Changelogs
Since 0.3 (see changelog) the vibes are split in files so you can keep what you want.
To update to 0.4 you need to delete the modVibeItVibeIt folder first or see changelog and make your mod content.

needed.ws
Don't delete this one, it's needed by other files.
  • custom vibrate controller method

horse.ws
  • riding > WALK_SPEED => Custom light
  • dismount => Very Light (when the player hits the ground)

playerCombat.ws
  • Player inflicts melee critical => Custom medium
  • Player inflicts melee hit => Custom extra light

playerLand.ws
  • Landing without roll => Very light
  • Dodging by rolling => Light (like vanilla exploration roll landing, when the player hits the ground)
  • Dodging => Very ligh

playerOnFoot.ws
  • Player moving > speedWalkingMax =>  Custom extra light

playerSwiming.ws
  • Custom extra light

playerSliding.ws

  • Player HardSliding =>  Custom progressive
  • Player Sliding =>  Custom light

I'm playing with a classic Xbox one controller.

Just unzip and put in mod folder.
I used annotations so no merge needed.
You can delete the modVibeItVibeIt folder fearlessly but with regret.

I tried two other vibe mods before creating this one :
Horseback Riding Vibrations
E3 Vibrations Redux
From ThatFatCat1