I know this reply is a few years late, but leaving it here in case others want the same.
There's another mod that provides the eating/drinking animals during walking/running, but I haven't tried it: https://www.nexusmods.com/witcher3/mods/2632
Hey there! I tried messaging erxv to get his approval, but unfortunately his inbox was full. Hopefully, he will be notified about this post soon.
I wanted to use this mod but since it was incompatible with latest 1.31 version, I took the 1.21 version uploaded a while back by manahan4 and updated it to version 1.31 through Automatic Mod Version Converter which you can find here on Nexus. It should work now, over 700 conflicts for both .ws files were resolved cleanly, but your mileage will probably vary since we arent't all using the same mods. Just make sure to run Script Merger and let it do its thing. Hopefully you won't have too many complicated mods and everything will be alright. If you get script errors when launching the game, try unmerging and removing other mods that alter the same playerwitcher.ws and r4player.ws files as this mod and launching the game again. Make sure to report back if it worked for you!
You can find both versions of the mod, updated to 1.31, here: https://www.mediafire.com/?eg1pchob90g74ff
Thank you. I used the version that allows me to eat and drink during fights (although Geralt is so slow eating that it's impossible to eat in the middle of group of enemies - but I like it! Much better then just pressing "magical button and pooff! health regen!".) I needed to merge it with other files (automatically via Script Merger), but got no problems. So, it's working.
I wanted to extend my apologies the mod author, whose works I hosted on the 1.30 project update page. I have removed all works from the downloads area and transferred them to a dropbox mirror located at https://www.dropbox.com/sh/f53hcpgmz3nj6cb/AABPShv2ljfyTkBnPz6QPeo4a?dl=0. This is where you can find my version of the 1.30 update until the author is able to get an official one put out. Again, I never intended to infringe on the rights of the creators and I apologize.
150 comments
Go to the line where the error is, it should look something like this
function SomeRandomFunctonName()
{
var x :
var y :
some random code
var z
var q
}
change it, so that all the vars are at the start, like so:
function SomeRandomFunctionName()
{
var x :
var y :
var z :
var q :
some random code
}
now it will work!
so he doesn't stop moving to do the animation?
There's another mod that provides the eating/drinking animals during walking/running, but I haven't tried it:
https://www.nexusmods.com/witcher3/mods/2632
Error [content0]game\behavior_tree\tasks\monsters\bttaskmaintainspeed.ws(10): Class 'CBTTaskMaintainSpeed' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskmaintainspeed.ws(74): Class 'CBTTaskMaintainSpeedDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisman.ws(4): Class 'CBTCondIsMan' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisman.ws(15): Class 'CBTCondIsManDef' already defined.
I've seen in some forums people suggesting to remove folder 'hacks' from game script folder but didn't work...
I wanted to use this mod but since it was incompatible with latest 1.31 version, I took the 1.21 version uploaded a while back by manahan4 and updated it to version 1.31 through Automatic Mod Version Converter which you can find here on Nexus. It should work now, over 700 conflicts for both .ws files were resolved cleanly, but your mileage will probably vary since we arent't all using the same mods. Just make sure to run Script Merger and let it do its thing. Hopefully you won't have too many complicated mods and everything will be alright. If you get script errors when launching the game, try unmerging and removing other mods that alter the same playerwitcher.ws and r4player.ws files as this mod and launching the game again. Make sure to report back if it worked for you!
You can find both versions of the mod, updated to 1.31, here: https://www.mediafire.com/?eg1pchob90g74ff
I needed to merge it with other files (automatically via Script Merger), but got no problems. So, it's working.
(I have GOG 1.31 GOTY version of the game.)
Is the re a "combat version" compatible with 1.31..?
A.
http://www.nexusmods.com/witcher3/mods/1731/
Barring some massive changes by CDPR, this mod is actually pretty easy to keep up to date. May pick it up.
Not sure how to contact the original mod author since I cannot send PMs.
Will put up the combat version if someone wants it.
I'd love the combat version please.
Edit: nevermind, the extra animations mod did the same thing!