There is an error in the Leshen trophies, they have swapped bonuses. The Kernun trophy has a 50% chance of finding additional herbs, while the Spirit of the Wood trophy has a 25% chance. Clearly, it should be the other way around: the Spirit should have a 50% chance, and Kernun, 25%.
I have 2 questions though: 1. Are most trophies just in sacks like in the Vanilla game, or are all monsters' heads visible on Roach? 2. Do you plan on modifying the stats of the Pig Trophy that we get at the HOS Wedding or the Shield Trophy we get for completing Knights for Hire?
I see... well it doesnt work for me and I installed it along with the vladimir UI that's why I thought there might be an issue. I got no script issues in script merger, only bundled texts with BIA which I tried to merge and also without merging but its not working. Not sure if its the bundled text issue or if its incompatible with some other mod but none changes trophies and they have vanilla bonuses now.
Yea I read that in the description and tried, Im not sure why I cant get it to work for me. I installed it manually, renamed the folder so it would be at the very top for highest priority and it just doesn't work for me. I will try it again once I start modding my game from scratch.
hello again dude, a sily question.. https://www.nexusmods.com/witcher3/mods/10251 u said there u have the randomised version of that mod. Can u send me that?
first of all i came here to endrose, and to say thanks to the author. i dont have complaints about the mod. But i do have an idea to the improvement see, the waterhag trophy gives you 50% chance to activate quen right? so i kinda looks op. Letme explain
so basically it says 50 chance (dunno why? it is in tooltip) to activate and only to projectiles. i dont know if it is intended or not but bombs that do damage like poison and fire(didnt test that-dancing star) also dimeritium bomb cause activation. Long story short you need to make an exclusion to these effects otherwise you get 100%uptime on quen shield when u stay in that area//
other than that i wish u the best and yes i dont use that trophy because idont want to be op// JK my game just lags when i use it
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And feel free to leave any ideas/suggestions in the comments.
I have 2 questions though:
1. Are most trophies just in sacks like in the Vanilla game, or are all monsters' heads visible on Roach?
2. Do you plan on modifying the stats of the Pig Trophy that we get at the HOS Wedding or the Shield Trophy we get for completing Knights for Hire?
2. They’ve already included, just not all trophies listed in the description
You should just install it ang give it a higher priority, if required.
That's it.
Does it apply to all trophies?
How is it different from the Better Trophies mod?
https://www.nexusmods.com/witcher3/mods/10251
u said there u have the randomised version of that mod. Can u send me that?
i dont have complaints about the mod. But i do have an idea to the improvement
see, the waterhag trophy gives you 50% chance to activate quen right?
so i kinda looks op. Letme explain
so basically it says 50 chance (dunno why? it is in tooltip) to activate and only to projectiles.
i dont know if it is intended or not but bombs that do damage like poison and fire(didnt test that-dancing star) also dimeritium bomb cause activation. Long story short you need to make an exclusion to these effects otherwise you get 100%uptime on quen shield when u stay in that area//
other than that i wish u the best and yes i dont use that trophy because idont want to be op// JK my game just lags when i use it
Thanks for the info!
Should work with 1.32, but I don't guarantee there will be no side effects or issues.
All my mods must be installed manually.