The Witcher 3
Bombs for Wearable Items - suggestions wanted

Image information

Added on

Uploaded by

eNoodles

About this image

Notice

This user's image description contains 3 images. Some authors like to showcase more of their work in their image descriptions or use the image description to provide a storyboard for the image provided.

You will need to be logged in before you can see this user's image description.

19 comments

  1. LoganRiviiskiy
    LoganRiviiskiy
    • member
    • 3 kudos
    I think the bombs on the left two or as in the video would be better. My suggestion is to include an arrow quiver in the mod.
    1. eNoodles
      eNoodles
      • premium
      • 138 kudos
      Nah, like I said, two bombs next to each other looks very awkward, they're really bulky.
      Arrow quiver? Bruh, I am running out of space already on Geralt. Plus, WPI is supposed to reflect the items you have equipped, perhaps AMM has something like that? I don't use it so I don't know, but I imagine it would have that kind of stuff.
    2. LoganRiviiskiy
      LoganRiviiskiy
      • member
      • 3 kudos
      Your mod better AMM. Arrows for a crossbow are also an equipable item. One bomb is also cool as in the trailer. This is just a suggestion.
    3. eNoodles
      eNoodles
      • premium
      • 138 kudos
      I see what you mean, but Geralt's back is already super full. And I assume you want all of the arrows in your inventory to be displayed in the quiver? I'd have to create a system for them to cluster up and not just spawn in the same place. Plus, I'm not sure if there's a quiver entity in the game. So don't expect such a feature anytime soon
    4. LoganRiviiskiy
      LoganRiviiskiy
      • member
      • 3 kudos
      Zerrikanian saddlebags have a quiver. Only you know better how the equipment will look better.
      You make an amazing mod. Thanks.
    5. eNoodles
      eNoodles
      • premium
      • 138 kudos
      They do, but I imagine it's all one entity/model. I would need to find just the quiver. Or if someone else could just splice the quiver from an existing model, because I don't know anything about 3d modelling.
  2. eNoodles
    eNoodles
    • premium
    • 138 kudos
  3. LiloLila
    LiloLila
    • member
    • 19 kudos
    tbh I'm not realy a fan of that idea. I think the look of it conflicts with the overall look of the armor.
    But what about having just one bomb in general?
    A generic looking and a bit smaler bomb (not the specialised bomb type color designs) at that position geralts takes the bombs from.
    If you have at least one bomb in one slot left, this bomb is visible.
    what about that?
    1. eNoodles
      eNoodles
      • premium
      • 138 kudos
      Yeah, I thought about that as well. But it won't be smaller; like I said, I can't change the size. Also, keep in mind, you will be able to toggle this on/off in settings like the other items
    2. Talwick
      Talwick
      • supporter
      • 32 kudos
      Being able to toggle sides (and even positions) would be great. Many ways to go about it, so whatever is easiest for you I suppose.
    3. eNoodles
      eNoodles
      • premium
      • 138 kudos
      If you're talking about sliders for position properties, there'd just be way too many. 6 properties (x, y, z, roll, pitch, yaw) * 9 items/categories * 2 sides (left/right) = 108 sliders. Plus 2 bombs, that's another 24 sliders.

      I definitely will add options for which slots you want to be shown though.
    4. LiloLila
      LiloLila
      • member
      • 19 kudos
      I guess Talwick means more or less chosing between predefined positions as an "easy" implementation ot a position slider.

      I personaly still vote just for the option with the gerenic bomb design that represents having a bomb in one or both slots that doesn't look like the color full specific type bomb.
    5. eNoodles
      eNoodles
      • premium
      • 138 kudos
      Unfortunately I can't spawn in the generic bomb (items\weapons\projectiles\petards\base\petard_base.w2ent). Plus, WPI is supposed to represent the items you have equipped, so I don't think I'm gonna go through with that idea.
      As for predefined position presets- what am I supposed to make? I made the positions the way I want them to be, so I don't really know what kind of other presets I could make. And I really don't want to go through all the items and adjust the positions again, s#*!'s daunting af.
  4. Talwick
    Talwick
    • supporter
    • 32 kudos
    Amazing work :D Looking forward to seeing this implemented. I agree with you that it looks better on the front, and that's where Geralt's animation seems to retrieve them from anyhow - just ahead of the sides (pockets) but not quite the middle.
    1. eNoodles
      eNoodles
      • premium
      • 138 kudos
      Lol, in the end I ended up going for placing them on the back, kind of like in ANTR trailer but on the right side. Maybe I'll add option for them to be on the front later. Also, I don't really see where he retrieves them from, he just kinda instantly goes into throwing position, but if you cancel the throw, he puts them back somewhere in his chest (slightly off center though, like you said). Although I wonder if it is that way simply because in the throwing animation he holds them near his chest.
  5. DavinAradit28
    DavinAradit28
    • member
    • 6 kudos
    You should add the bombs behind his hips,like the one we see in "A Night To Remember" trailer,also i think one bomb looks better than two
    1. eNoodles
      eNoodles
      • premium
      • 138 kudos
      That would clip with the item in quickslot 2. Perhaps I could add an option for what you want to prioritize in the settings.
  6. SandmanEnters
    SandmanEnters
    • member
    • 20 kudos
    Maybe have a look at AMM's accessory section, there's a version of this as well, bombs are made a bit smaller though, so not sure if it'll work. I'm not a fan of the visible bombs anyway, but good luck man, you do great work
  7. Moahofer30
    Moahofer30
    • member
    • 28 kudos
    Great you got it working! One bomb looks much better, the screens with two bombs look kinda "off", you're right. Would really be cool, to choose which bomb should be shown. I guess it's fine on the front (left or right). Thank you, will surely be another great feature.