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Hazelberry

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Hazelberry

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63 comments

  1. essidaven
    essidaven
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    I DON'T RECOMMEND, the game is too easy with this. Really, no fun at all when even on the hardest level you win everything.  
  2. Arbustroll
    Arbustroll
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     it works, but only on a new game, does anyone know how to make it work on an old save?
  3. Duijin
    Duijin
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    I don't understand. Why is this a 7z file? I can't unzip it or anything. Why not release this as a normal zip file?
    1. luckysoldier13
      luckysoldier13
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      Use the 7zip program. That's where the 7z extension comes from, it's just a different zip format.
    2. Asus9876
      Asus9876
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      Really dude? You have to ask this?
  4. Feadan
    Feadan
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    As others have noted, this mod currently does not work with the respec quest "From A Bygone Era". To make it work you have to make your own version of this mod. Take a look at anatolek's guide a few posts down on how to do that.

    In player.ws you not only have to change "SetTalentPoints( talents + 1 );" to "SetTalentPoints( talents + 2 );", you also have to change the line "talents = level - 1;" further down to "talents = (level - 1) * 2;" for the respec quest to give you the correct amount of skill points.

    You can find the Gibbed RED Tools here: www.nexusmods.com/witcher2/mods/768/

    If you don't care about respeccing (and with this many skill points you probably don't have to) it still works just fine without changes.
    1. 316peti
      316peti
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      I made the modified version for EE 3.2 (Steam) based on your instrunctions for those who don't know or don't want to make it for themselfes. http://tinyurl.com/h7hfael

      Fixes:
      - problem caused by "From Bygone Era" quest
      - performance issues caused by old file version

      I hope i helped for some people.
    2. gbxm
      gbxm
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      Thank you for this, mate!
    3. elessar1
      elessar1
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      thank you, you are FANTASTIC!
    4. Franpa
      Franpa
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      @316peti Why is it over 200KB larger for a 2 digit change? Nevermind, I went through the process of creating the MOD myself and it does indeed increase the file size by more than 200KB for no reason.
    5. 316peti
      316peti
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      Beacuse i added extra lines that makes witchers dance when you try to attack of course.
      By the way the reason it's larger is that i modified the latest patch's files instead of the old ones that this mod uses. The old file made the game a little bit laggy when it was used whith incorrect game version.
    6. Myiu187
      Myiu187
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      The file is down :(
      Can you upload it again?
  5. i8pineapples
    i8pineapples
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    The changes made in base_scripts.dzip by this mod are overwritten by FCR2. I got FCR2 to work with extra talents by the following method (based on RmKuND's 2015 comment):

    1. For each FCR2 subfolder in "Documents\Witcher 2\UserContent" (e.g., "fcr2_a4"), unpack "scripts.dzip" using Gibbed Red tools.
    2. In the unpacked folder, navigate to game\player\player.ws and open as a text file.
    3. Search and replace "talents = level - 1;" with "talents = (level - 1) * 2;"
    4. Search and replace "SetTalentPoints( talents + 1 );" with "SetTalentPoints( talents + 2 );"
    5. Save the file and repack the directory into a new scripts.dzip. Replace the old one in the FCR2 folder.
    6. Repeat for each of the FCR2 subdirectories.
    1. vinnypoulain
      vinnypoulain
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      I think I need help.I did the whole process, but I didn't find the "SetTalentPoints (talents + 1) directory in step 4. It doesn't exist in the" scripts.dzip "file.
    2. vinnypoulain
      vinnypoulain
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      sorry, i make mistake =)
    3. alibaba50
      alibaba50
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      Too complicated. Well, anyway don't works.
  6. akd556
    akd556
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    This mod is really simple, it alters player.ws(game/player/), if you like to change them by yourself the lines are 4040:( SetTalentPoints( talents + 2
    ); and 7383: ( talents = (level - 1) * 2; ). Search them without the external brackets. All of this using Gibbed Red Tools. Unpacking base_scripts.dzip and then re-packing them. I recommend doing this with the mods that alters the same files, so you only do it once. Hope this is useful.
    PS: Sorry bad english
    1. KarlStone
      KarlStone
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      Did as you said... Still can't get it to work
    2. Amirati
      Amirati
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      thx!
      helped a lot!!!
  7. DanteMedici
    DanteMedici
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    For the people that can't get this to work or if your game doesn't have a base_scripts.dzip file (Mac users for example). I found another way to do this. Simply download Cheat Engine (I'm using 6.x mac v5 beta) and follow "Nighthorns" amazing guide here: https://www.nexusmods.com/witcher2/mods/77/?
    I believe this works for all versions of the game.
    1. HyperVoice1
      HyperVoice1
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      Thank you.
  8. DaviBicalho
    DaviBicalho
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    How did you change the Talents value? I wanna to change on Intuitive Controls mod
  9. crumb008
    crumb008
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    Could the author please combine this mod with the dicepoker always win mod? Similar to what the author did for the extra talents mod that gives 3 talents please?

    https://www.nexusmods.com/witcher2/mods/657?tab=files
  10. matapexxxX
    matapexxxX
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    I added this mod before starting the game and the first levels everything worked ok, but then I just get the talents and can't add them. I have 18 points at lv 10 that cannot add at all. Is there a fix for this?
    1. crumb008
      crumb008
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      I found that installing mods before starting a game causes all sorts of problems and bugs, start a fresh game with no mods, save it, then load the mods and play from your save and everything should work