As others have noted, this mod currently does not work with the respec quest "From A Bygone Era". To make it work you have to make your own version of this mod. Take a look at anatolek's guide a few posts down on how to do that.
In player.ws you not only have to change "SetTalentPoints( talents + 1 );" to "SetTalentPoints( talents + 2 );", you also have to change the line "talents = level - 1;" further down to "talents = (level - 1) * 2;" for the respec quest to give you the correct amount of skill points.
You can find the Gibbed RED Tools here: www.nexusmods.com/witcher2/mods/768/
If you don't care about respeccing (and with this many skill points you probably don't have to) it still works just fine without changes.
I made the modified version for EE 3.2 (Steam) based on your instrunctions for those who don't know or don't want to make it for themselfes. http://tinyurl.com/h7hfael
Fixes: - problem caused by "From Bygone Era" quest - performance issues caused by old file version
@316peti Why is it over 200KB larger for a 2 digit change? Nevermind, I went through the process of creating the MOD myself and it does indeed increase the file size by more than 200KB for no reason.
Beacuse i added extra lines that makes witchers dance when you try to attack of course. By the way the reason it's larger is that i modified the latest patch's files instead of the old ones that this mod uses. The old file made the game a little bit laggy when it was used whith incorrect game version.
The changes made in base_scripts.dzip by this mod are overwritten by FCR2. I got FCR2 to work with extra talents by the following method (based on RmKuND's 2015 comment):
1. For each FCR2 subfolder in "Documents\Witcher 2\UserContent" (e.g., "fcr2_a4"), unpack "scripts.dzip" using Gibbed Red tools. 2. In the unpacked folder, navigate to game\player\player.ws and open as a text file. 3. Search and replace "talents = level - 1;" with "talents = (level - 1) * 2;" 4. Search and replace "SetTalentPoints( talents + 1 );" with "SetTalentPoints( talents + 2 );" 5. Save the file and repack the directory into a new scripts.dzip. Replace the old one in the FCR2 folder. 6. Repeat for each of the FCR2 subdirectories.
I think I need help.I did the whole process, but I didn't find the "SetTalentPoints (talents + 1) directory in step 4. It doesn't exist in the" scripts.dzip "file.
This mod is really simple, it alters player.ws(game/player/), if you like to change them by yourself the lines are 4040:( SetTalentPoints( talents + 2 ); and 7383: ( talents = (level - 1) * 2; ). Search them without the external brackets. All of this using Gibbed Red Tools. Unpacking base_scripts.dzip and then re-packing them. I recommend doing this with the mods that alters the same files, so you only do it once. Hope this is useful. PS: Sorry bad english
For the people that can't get this to work or if your game doesn't have a base_scripts.dzip file (Mac users for example). I found another way to do this. Simply download Cheat Engine (I'm using 6.x mac v5 beta) and follow "Nighthorns" amazing guide here: https://www.nexusmods.com/witcher2/mods/77/? I believe this works for all versions of the game.
Could the author please combine this mod with the dicepoker always win mod? Similar to what the author did for the extra talents mod that gives 3 talents please?
I added this mod before starting the game and the first levels everything worked ok, but then I just get the talents and can't add them. I have 18 points at lv 10 that cannot add at all. Is there a fix for this?
I found that installing mods before starting a game causes all sorts of problems and bugs, start a fresh game with no mods, save it, then load the mods and play from your save and everything should work
63 comments
In player.ws you not only have to change "SetTalentPoints( talents + 1 );" to "SetTalentPoints( talents + 2 );", you also have to change the line "talents = level - 1;" further down to "talents = (level - 1) * 2;" for the respec quest to give you the correct amount of skill points.
You can find the Gibbed RED Tools here: www.nexusmods.com/witcher2/mods/768/
If you don't care about respeccing (and with this many skill points you probably don't have to) it still works just fine without changes.
Fixes:
- problem caused by "From Bygone Era" quest
- performance issues caused by old file version
I hope i helped for some people.
By the way the reason it's larger is that i modified the latest patch's files instead of the old ones that this mod uses. The old file made the game a little bit laggy when it was used whith incorrect game version.
Can you upload it again?
1. For each FCR2 subfolder in "Documents\Witcher 2\UserContent" (e.g., "fcr2_a4"), unpack "scripts.dzip" using Gibbed Red tools.
2. In the unpacked folder, navigate to game\player\player.ws and open as a text file.
3. Search and replace "talents = level - 1;" with "talents = (level - 1) * 2;"
4. Search and replace "SetTalentPoints( talents + 1 );" with "SetTalentPoints( talents + 2 );"
5. Save the file and repack the directory into a new scripts.dzip. Replace the old one in the FCR2 folder.
6. Repeat for each of the FCR2 subdirectories.
); and 7383: ( talents = (level - 1) * 2; ). Search them without the external brackets. All of this using Gibbed Red Tools. Unpacking base_scripts.dzip and then re-packing them. I recommend doing this with the mods that alters the same files, so you only do it once. Hope this is useful.
PS: Sorry bad english
helped a lot!!!
I believe this works for all versions of the game.
https://www.nexusmods.com/witcher2/mods/657?tab=files