The Witcher

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NorthernPike

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More progress on my mod... Old UI  had a goofy looking open eye that would light up in green, when active. I changed it so that the eye is shut when inactive, and open when active, oh and I also made it like a Witcher's eye ;) Additionally I've tried making the "Sort" button more communicative.


Old UI:

6 comments

  1. ltsheppard
    ltsheppard
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    Looks pretty nice with the new borders etc.!

    One thing though: The map screen uses the same back menu texture as the inventory screen. How does it look there? I would assume that the dividing border between items and equipment will be visible there as well and looking quite out of place.
    1. NorthernPike
      NorthernPike
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      Yeahhh, it is visible, unfortunately... I've been looking at some ways to find out how to move and edit the UI panels.
    2. ltsheppard
      ltsheppard
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      Me too. I haven't really found a viable solution yet. I think it's stored in the compiled script files, if you want a pointer. Unfortunately, there is no good way to decompile them (I think some information is lost) and I have no idea how to script in lua.

      Edit: Well, scratch that, I've done it. Here's the proof:



      Don't get confused, I've modified my GUI as well. The inventory panel only really includes that black stripe where the current money is shown. I've changed the script file so that a new, pretty much empty texture is now used instead (as you can see, there is no stripe in the map menu).

      Now if only I could add more slots to the damn inventory...
    3. NorthernPike
      NorthernPike
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      Woah! nice, where are the LUA scripts located, and what did you edit?
    4. NorthernPike
      NorthernPike
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      I'd also love to be able to edit the inventory slots, not so much to add more slots, but to just scale them up... they're so damn small.
    5. ltsheppard
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      There are two different places:

      Data\scripts and System\scripts.

      I've just changed the reference to the texture used in one script that deals with the map menu. Can't believe I didn't think of that a year back when I modded the backgrounds and had to stick with the least detailed option because of the duplicates!
    6. Jennsy
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      Hello, ltsheppard! Your interface looks very nice, I like how minimalistic is it. Could you share it? And could you exactly tell script name which you changed, please?