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So I sat down and did some trial and error, trying to make Geralt the only one affected by the changed movement rates.
I hope my mod does exactly this. After some testing by myself and a buddy of mine, I think it should work like intended.
If you should find some NPCs that you think are also effected by the mod, give me a hollar.
I've added various options (10%, 15%, 20%, 30%, 40%, 50%, 60%, 70%, 80%, 90%, 100%) you can choose from. Sadly the running animation speeds up as well, so it looks a bit strange. I don't know if there's anything that can be done about that.
Installation:
Choose your desired speedoption and just drop the "creaturespeed.2da" file into your "Override" folder.
If you don't have an "Override" folder, create a new one. It should look like this:
...\The Witcher Enhanced Edition\Data\Override
Troubleshooting:
If you should experience that Geralt is moving with normal speed, just save the game and load it again. This should fix it.
Thanks to:
Tuccer - For testing Bad213Boy - For the original mod