The Witcher
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About this mod

2K/high res friendly font scheme to make it easier to read text ingame. Uses editable 2da file instead of hexing 2da00.bif.

Permissions and credits
2K/high res friendly font scheme to make it easier to read text ingame. Started initially as a mod of the fonts.2da file in Rise of White Wolf but After some testing, I realized that this mod doesn't need RoWW to work, so here is the mod posted separately for the sake of no ambiguity. 

See comparison shots. I'm using AMD's VSR which upscales 720p to  2K. As a result, the fonts may seem a bit blurry in the images. That's
because of the VSR, not because of the mod. If your fonts look sharp in your setup, they'll stay like that after the mod.

There's an optional download where I've increased the default to 30 (from 24). It's the one I like but maybe not for everyone.

Some of the dialog boxes are too small for the big fonts and will look funny but still work. For example, when your betting during the fist fight or when your offering a bribe.

Unzip the mod, dump Data folder into the Witcher Game dir, merge and overwrite when prompted.

Go to <you Witcher dir>\Data\z_bunnypower\fonts

Making your own scheme:
This mod uses a 2da file instead of a hexed 2da00.bif file, so you can make your own font schemes as well. 2da fles can be editted with notepad but I wouldn't recommend it. Just get the neverwinternights 2da editor from:

With your tool of choice edit the included fonts.2da file. Just use as a reference the font cache in <your Witcher directory>\System\__cache. If the size and fonts are there, the game can use it, if they're not, you won't be able to see it when you play the game. In addition to font size, keep an eye out for outline (_o_) or normal (_n_) in the file names as you will need to specify that when making the custom font schemes.