so you made a "realistic" moon but made it more unrealistic by increasing the size, so it looks like it's crashing into the Earth? just trying to understand your mindset here....
Your mod is very good but I don't know if this "realist" moon would fit in The Witcher because this moon from The Witcher is exactly the moon of Earth! The Witcher takes place in another dimension and consequently the moon is not the same. It's not your fault, it's just a detail the developers forgot to fix. Could you use the moon model from The Witcher 3? Could you please give that "we are not on earth" air?
Extract the archive then copy the "override" file in your data directory located here "c:/program files(x86)/steam/steamapps/common/the witcher/data/ Do the same with every mods, copy the files in override loosely and not in another file, your override file must contain only loose files. It means you will always have only one copy of something you've put in. So if you want to install a texture mod like "texturen" and have the texture for an armor from another one, install first texturen then the armor mod because the last installed will prevail (or you have only one armor mod in override and then refuse to replace when asked, but let's keep it simple).
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https://www49.zippyshare.com/v/yhY1TbQX/file.html
Paste the files to "C:/Program Files(x86)/Steam/steamapps/common/The Witcher/Data/"(Example)
Thanks.
Endorsed!
"c:/program files(x86)/steam/steamapps/common/the witcher/data/
Do the same with every mods, copy the files in override loosely and not in another file, your override file must contain only loose files.
It means you will always have only one copy of something you've put in.
So if you want to install a texture mod like "texturen" and have the texture for an armor from another one, install first texturen then the armor mod because the last installed will prevail (or you have only one armor mod in override and then refuse to replace when asked, but let's keep it simple).