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Cory Kerens

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Corylea

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Who has been creating a disease to make witchers sick? And why? And how can Geralt stop them?

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DESCRIPTION

A messenger reaches Geralt with urgent news from Lambert: Vesemir and Eskel are gravely ill. Sick? But witchers don't GET sick. Ah, but this illness is a created thing. The stolen witchers' secrets have been used to create an illness especially designed to overcome a witcher's prodigious immunity to disease.

Someone must find out who has done such a thing and get that person to reverse the illness. That "someone" is, of course, Geralt. :-)

If you played "Medical Problems," "Medical Problems 2" is the continuation -- and conclusion -- of that story. But if you didn't play "Medical Problems," it's okay; you can still play "Medical Problems 2." The new adventure opens with a recap of the story so far, so you can dive right in. Of course, if you want to play the first "Medical Problems" before you play MP2, don't let me stop you! But you don't have to.

This new adventure for The Witcher 1 has several different possible endings, depending on which choices you make while playing. Five choices each have consequences, and which ending you get depends on the combination of choices.

Geralt has monsters to kill, human lives to save, a mystery to solve, and witcher contracts to fulfill. There are also some ladies to woo, though all but one of those encounters is optional. :-)

Estimated playing time: 4 - 6 hours.


NOTES:

1. At a few points during the adventure, Geralt will start to walk somewhere by himself. Please let him do so! This is usually a part of the story.

2. Triss tells you not to move while she's teleporting you or while you're using the teleportation scroll that she gives you. Listen to her! Don't move after you've started teleporting until you get where you're going and the teleportation special effect turns off. You don't want Geralt to arrive missing an arm, do you? :-)

3. The Witchers' Laboratory and the Old Ruins are both HUGE areas in Djinni, even though only a small part of those areas is actually used in the game. Powerful computers have no trouble with those areas, but older computers sometimes have difficulty, and if the game is going to crash, it will probably be during the loading of one of these two areas. Please, SAVE YOUR GAME before you go into either of those areas. If either of them gives you trouble, turn off all non-essential background tasks on your computer. The crypt area (which is what both of those areas use) is a big strain on computer resources; I don't know what CDPR was thinking when they made it.


The game comes with the adventure file, an installation instruction sheet, a hint sheet, a walkthrough, and a choices and consequences page.


DOWNLOAD DETAILS:

Once it has downloaded, you should have a file called med_prob2_ver1_4.exe. This file is a self-extracting 7zip archive. That means that if you double-click on the file after you've downloaded it, it will unpack itself; you don't have to have 7zip on your computer to be able to unzip it. It's not an installer, though; you'll still need to put the adventure file where it goes. (If you need help installing adventure files, see the Installation Instructions.)

Once you have extracted the file, you should have a file called med_prob2.adv, and if you look at it in Windows Explorer, it should say that it has a filesize of 794,945 KB. Also included are four text files: mp2_installation.txt, mp2_hints.txt, mp2_walkthrough.rtf, and mp2_choices_and_consequences.rtf.


VERSION HISTORY
This is Version 1.4, which made the subtitles for the Adda movies part of the movie itself, rather than having the subtitles added by the cutscene editor, since the cutscene editor was flaky and didn't always put them in the right place.
Version 1.3: Changed a line of conversation in the "Geralt starts in a cell" path to better reflect what Geralt should learn from that conversation.
Version 1.2: Removed a few test items that were inadvertently left in version 1.1
Version 1.1: Improved one of the cutscenes, inadventently left in some items that are used for testing the adventure
Version 1.0: Initial release (on Corylea.com, not on Nexus)