Rather, it is not possible, because the animation mechanics from The Witcher 1 will not allow it, you would need a new model skeleton and new animations adapted to the Aurora engine (made from scratch or converted from W3). I use the model from W3 and the skeleton from W1.
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Support you
I can ask
Which armor of w3 does the author intend to make on w1?
I am looking forward
Looking forward to your finished product
As if you managed to move the position of the swords like in the witcher 3!