Watch Dogs 2

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Yorpie

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Yorpie

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About this mod

This mod overhauls both cops and gangs. The police has been expanded, now including the California Highway Patrol, detectives in unmarked cars and the FBI. Improvements to cop and SWAT models have been made. Each major gang has received a 2nd gang vehicle and now have Elites in their ranks. New loadouts with tons of unused WD1 weapons and much more

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Welcome to the police rebalanced mod.

I made this mod because I really like the second Watch_Dogs game but there were a few things regarding the police which I didn't like, so I learned how to edit the game files and got to work. This is the result. 

So what does this mod change?
A whole changelog has been included in the mod its RAR file.

Some of the most major changes however are:
- The FBI now shows up if you keep retaliating at a heat level of 5.
- Some of the unused weapons from the first game are added to the police and gangs their arsenal, including the 416, MP5, M1014 and more.
- Grenadiers and Jammers have been added to spawn during max heat level. They also appear in a handfull of locations in free roam and missions.
- The police have seen some retextures and some of their uniforms and those of Umeni security have been changed, including tactical helmets for tac units. 
- Female cops have been added to patrols and previously unused female police marksmen have been enabled to spawn.
- Heat levels now raise slower but each individual heat level does gradually become harder as the spawns ramp up in difficulty as you progress through it.

If you like this mod and wish a similar rework for the first Watch_Dogs, be sure to check out the mod page for that game it's equivalent of this mod:
https://www.nexusmods.com/watchdogs/mods/109/