Watch Dogs

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Created by

Maximus

Uploaded by

Maximus344

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About this mod

Using Reshade Rest to hide smoke,fog,ui behind effects like ambient oclussion or global ilumination

Permissions and credits
1.Get latest Reshade with full addon
2.Get Rest Reshade 
GitHub - 4lex4nder/ReshadeEffectShaderToggler: Reshade 5+ addin to apply Reshade effects to render targets of shader groups based on a key press. It allows you to configure these groups from within the addin as well.
3.Immersive reshade
GitHub - martymcmodding/iMMERSE: Marty's Mods Epic ReShade Effects
4.Zn damp rt which is free GitHub - Zenteon/ZN_FX: Zentient ReShade Shaders
5.Put the files on game folder and overwrite them i modified rest_tonemap.sf to working best for watch dogs.
6.Disable ingame ambient occlusion 
7.This was done to replace ingame poor hbao with much better gtao + bitmask(called mxao) or use other stuff like global ilumination ray tracing etc
8.Enjoy

Also i might have not caught all the buffers behind smoke so it some specific scenario rest might get disabled i noticed this during cutscenes mostly you can add it yourself also if you want.
Im using a mod i recommend it but isnt needed for Rest Addon to work The Fall of Living_City - W_D Re_Mastered at Watch Dogs Nexus - Mods and community (nexusmods.com)
Playing 1080p temporal smaa ultra with shadow high and ambient occlusion disabled
Credits
4lex4nder,martymcmodding,zenteon