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Created by
BlazingBlack12Uploaded by
BlazingBlack12Virus scan
About this mod
(better than E3 2013) This mod aims to bring the best possible graphics to watch_dogs. I ended up merging several files from other famous Watch_dogs mods, leaving the game with the best possible graphics and making the city more lively and realistic, thus bringing greater immersion to the game.
- Permissions and credits
- Changelogs
Firstly, this is not one mod, but a mix of several mods created by the Watch_Dogs community over time, so I would like to list the mods I used in this mix and give credit to their creators:
- Living_City by The_Silver, submitted by TheSilverOne
- The Fall of Windy City by Parallellines0451
- Classic UI - An interface review by Parallellines0451
- Toggle HUD and remove outlines by TheJanitor
- Collection of source textures by Parallellines0451
- ULTIMATE MOD 1.2 by Dani, uploaded by brandon84
- Watch Dogs Allows Surrender After Act 3 by byquantumsingularity86, uploaded by lukasz051091
- Nextgen Graphics Overhaul 2 uploaded by 582640
- Exploit G3 The Modpack LoL loaded WENASTARDES
- 2013 Vehicle Handling by hardVatsuki
- Natural and realistic lighting for Watch_Dogs by Vosswar
- Chicago_Ambience by RetroBoy1
- Reflective dogs by hardVatsuki
- Watch_Dogs - TheWorse Mod 1.0 by Hilbert Hagedoorn
- Kadzait24's Watch_Dogs E3 Mod by Kadzait24's
- WatchDogs Enhanced Reality Mod 3.1 by Hilbert Hagedoorn
- Addons Loader and addons for it for Living City mod by hardVatsuki
- Police and Faction Overhaul by Yorpie and MrJayden585 in collaboration with the Faction Redux Team, uploaded by Yorpie
Thank you to all the modders for creating the best Watch_Dogs mods, thus bringing what was promised at E3 2013 and E3 2012.
I spent 2 months selecting each specific file from each mod, and then testing whether I had made the change in the game, for example: improving the game's fog, then I looked for a mod that modified vanilla fog and got the specific file from the mod that changed the fog and merged it, then tested it.
This mod aims to bring a game with realistic and natural graphics, so I based it mainly on the Natural and Realistic Lighting mod for Watch_Dogs by Vosswar.
This mix mod brings the following graphical and gameplay improvements:
- improved water;
- improved fog;
- greater vehicle density;
- better day and night sky;
- black asphalt;
- better rendering;
- improved textures;
- realistic lighting;
- random events;
- improved vegetation;
- HDR added;
- better nights;
- Better building lighting;
- realistic vehicle maneuverability;
- improved postfx;
- improved interiors;
- better decals;
- improved reflections;
- improved windows;
- improved sky;
- dynamic rain;
- realistic wind;
- dynamic climate;
Recommendations
For a better experience of the mod's potential, it is recommended to disable depth of field in the game settings, enable HSV, MSAA, VIBRANCE, TONEMAP, TECHNICOLOR2, CURVES and FXAA in Reshade available in the mod's Bin folder. For Nvidia users, activate the Nvidia panel and set the following in-game filters:
- Exposure/Contrast: Exposure (5%), contrast (50%), highlights (50%), shadows (-100%), gamma (5%);
- Accent +: Intensity (5%), texture detail (15%);
- Details: Sharpness (20%), clarity (100%), HDR toning (-50%), brightness (5%).
For best game performance, it is recommended to set V-SYNC to 1 and set GPU Max Buffered Frames to 1 as well.
Attention
This mod was developed on a High-End PC, so you need a PC that can run this mod. If you are unable to run the game with the proposed Reshade, use another Reshade of your choice.
Installation
Backup patch.dat and patch.fat in your data_win64 folder, then move patch.dat and patch.fat from data_win64_mod folder and drag them to dat_win64 folder in your Watch_Dogs folder, then the mod files will be active, just launch the game.
To activate Reshade, take the files from the Bin_Mod folder and drag everything to the Bin folder of your Watch_Dogs, then open the "ReShade Assistant" application and select "Watch_Dogs", then go to "Shaders" and activate: HSV, VIBRANCE, CURVES, FXAA and SMAA.
To activate the Mod without a hud, simply take the files from the “Toggle HUD and remove outlines” folder and choose whether it is for AMD or Nvidia users and move everything to the Bin folder of your Watch_Dogs. To disable/enable the HUD during the game is CAPSLOCK.
To activate the Living_City mod and Addons_Loader, simply take the "Living_City_ADDONS_CONFIG" and "Living_City_MOD_CONFIG" files from the data_win64_mod folder and move them to the data_win64 folder in your Watch_Dogs folder.
