About this mod
This is a mix of mods made by me in which I try to get as close as possible to what we saw in the 2012 gameplay trailer. This has been possible thanks to all Watch Dogs Modding discord users (https://discord.com/channels/345656208411328514/345656209036148736).
I hope you can enjoy it as much as I do.
- Permissions and credits
The MAXIMUN E3 mod from elTioGamyi was my starting point, then I added all the mods I liked and saw published in the Watch Dogs Modding Discord server " https://discord.com/channels/345656208411328514/345656209036148736 ".
Also thanks to:
- ShevNR.
- Mr. Wasdennoch.
- The Silver.- miru
- Shino.
- Hna. Bubsy J. Wubbus.
- Haloxy.
- Thousands
- Hiro.
- Parallel lines.
- Slippery.
- The janitor.
Sorry if I did not put some of the names mentioned correctly, I am Spanish and the translator always bothers me.
Also thanks for all Watch Dogs Modding users.
Added mods:
- Slow hack.
- Jam screen setting com.
- E3 Beretta 9mm.
- Darker roads.
- Brighter window lights.
- SG-90 without inventory.
- Camera position E3.
- Replaces P9MM with MK23.
- Loading of the E3 menu.
- Shine-free profiling effect.
- Walking jogging profile animation.
- E3 covered chamber.
- Loading 14 minute demo animation.
- Removed the outlines of tagged enemies.
- Toggle HUD and remove outlines. (Press caps lock to toggle HUD on or off, xbox controller press left on D-PAD to toggle).
- Modified contact PFT.
- E3 home screen.
- You can move the camera when you do a takedown. (A littlebug, but it's playable).
- You can skip the first cinematic of the game.
- Better hair for Aiden.
- Ambient sound of rain.
- Water puddle wave effect.
- Depth of field for the first cinematic in "Not thepizza guy".
- Removed the Candy Cane decal for bollards around the city.
- E3 running animation with or without gun.
- E3 walking animation. (Aiden doesn't shake his head).
- E3 damage indicator. (Not the arrow that tells you wherethey throw you).
- Classic ui interface. (My settings).
- Restored demolition bollard sounds.
- Black M1911.
- Brown hair for Nicky.
- Profiler 2012 activation sound.
- HK 416 with scope.
- Haikal 2012 with LOD`s correctly set.
- 2012 coat material.
- Water splashes.
- Recoil.
- Demonstration taillights.
- E3 PS4 music show.
- Arrangement of white sheets.
- Clean buildings.
- PRE-launched IED icons.
- Legacy vehicle camera.
- Hollywood camera in cars.
- PRE-launch grenade icon.
- Concept art of precise shoes.
- HK-417 with scope.
- No HUD element. (you don't see how many bullets you have if you have the gun in your hand, and reputation can only be seen on the phone).
-Glock18.
- Early 2013 Aiden model.
- Native anisotronic filtering.
- Black suit.
- ""Life is Strange 2"" theme for ""Wait, kiddo"" Mission.
- Blue pants and black boots for Nicky.
- Beta Nicky face.
- The Fall of the Windy City.
- Sound of rain for vehicles.
- Correction of CSM shadows.
- Reflection dogs.
- Max NPC and traffic density.
- Fixed Aiden's neutral facial animation.
- Overhaul of cops and factions 3.5.
- Living city mod 2.6.
- Improved environment.
- Revision of sound of weapons.
- Beta Px4 sound.
- Music for criminal convoy missions.
- Delivery of vehicles 2013.
- Uniform stripe on the coat.
- 550S sport edition.
- 92FS sound for M1911.
- Blackout effect like ""Mr. Robot"" series.
- Swat Gun Belt Holster Not Empty
- Train window adjustment.
- Hakail GTR.
- Beta style digital board.
- Blowback and ejection port restoration.
- E3 Aiden´s torso.
Maybe I forget to name some mod.
Failures:
- The vigilante outfit it´s bug.
- Random events with vehicles from ""living city mod"" have glitches.