Watch Dogs

File information

Last updated

Original upload

Created by

Egarbe37

Uploaded by

Egarbe37

Virus scan

Some files not scanned

About this mod

This is a mix of mods made by me in which I try to get as close as possible to what we saw in the 2012 gameplay trailer. This has been possible thanks to all Watch Dogs Modding discord users (https://discord.com/channels/345656208411328514/345656209036148736).

I hope you can enjoy it as much as I do.

Permissions and credits
This is an update of my previous files, any advice is welcome.

The MAXIMUN E3 mod from elTioGamyi was my starting point, then I added all the mods I liked and saw published in the Watch Dogs Modding Discord server " https://discord.com/channels/345656208411328514/345656209036148736 ". 

Also thanks to:     

- ShevNR.
- Mr. Wasdennoch.
- The Silver.- miru
- Shino.
- Hna. Bubsy J. Wubbus.
- Haloxy.
- Thousands
- Hiro.
- Parallel lines.
- Slippery.
- The janitor.

Sorry if I did not put some of the names mentioned correctly, I am Spanish and the translator always bothers me.

Also thanks for all Watch Dogs Modding users. 


Added mods: 

- Slow hack.

- Jam screen setting com.

- E3 Beretta 9mm.

- Darker roads.

- Brighter window lights.

- SG-90 without inventory.

- Camera position E3.

- Replaces P9MM with MK23.

- Loading of the E3 menu.

- Shine-free profiling effect.

- Walking jogging profile animation.

- E3 covered chamber.

- Loading 14 minute demo animation.

- Removed the outlines of tagged enemies.

- Toggle HUD and remove outlines. (Press caps lock to toggle HUD on or off, xbox controller press left on D-PAD to toggle).

- Modified contact PFT.

- E3 home screen.

- You can move the camera when you do a takedown. (A littlebug, but it's playable).

- You can skip the first cinematic of the game.

- Better hair for Aiden.

- Ambient sound of rain.

- Water puddle wave effect.

- Depth of field for the first cinematic in "Not thepizza guy".

- Removed the Candy Cane decal for bollards around the city.

- E3 running animation with or without gun.

- E3 walking animation. (Aiden doesn't shake his head).

- E3 damage indicator. (Not the arrow that tells you wherethey throw you).

- Classic ui interface. (My settings).

- Restored demolition bollard sounds.

- Black M1911.

- Brown hair for Nicky.

- Profiler 2012 activation sound.

- HK 416 with scope.

- Haikal 2012 with LOD`s correctly set.

- 2012 coat material.

- Water splashes.

- Recoil.

- Demonstration taillights.

- E3 PS4 music show.

- Arrangement of white sheets.

- Clean buildings.

- PRE-launched IED icons.

- Legacy vehicle camera.

- Hollywood camera in cars.

- PRE-launch grenade icon.

- Concept art of precise shoes.

- HK-417 with scope.

- No HUD element. (you don't see how many bullets you have if you have the gun in your hand, and reputation can only be seen on the phone).

-Glock18.

- Early 2013 Aiden model.

- Native anisotronic filtering.

- Black suit.

- ""Life is Strange 2"" theme for ""Wait, kiddo"" Mission.

- Blue pants and black boots for Nicky.

- Beta Nicky face.

- The Fall of the Windy City.

- Sound of rain for vehicles.

- Correction of CSM shadows.

- Reflection dogs.

- Max NPC and traffic density.

- Fixed Aiden's neutral facial animation.

- Overhaul of cops and factions 3.5.

- Living city mod 2.6.

- Improved environment.

- Revision of sound of weapons.

- Beta Px4 sound.

- Music for criminal convoy missions.

- Delivery of vehicles 2013.

- Uniform stripe on the coat.

- 550S sport edition.

- 92FS sound for M1911.

- Blackout effect like ""Mr. Robot"" series.

- Swat Gun Belt Holster Not Empty

- Train window adjustment.

- Hakail GTR.

- Beta style digital board.

- Blowback and ejection port restoration.

- E3 Aiden´s torso.


Maybe I forget to name some mod. 


Failures: 

- The vigilante outfit it´s bug.

- Random events with vehicles from ""living city mod"" have glitches.