Wasteland 2

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Created by

Executor115

Uploaded by

Executor115

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About this mod

Fixes numerous bugs, issues and oversights throughout the game. Adds and improves tooltips. Drastically increases moddability.

Requirements
Permissions and credits
Mirrors
Changelogs
ONLY WORKS WITH DIRECTOR'S CUT VERSION OF THE GAME

IMPORTANT
  • All-in-one DLL that works on the Director's Cut edition of Wasteland: Windows/Mac/Linux + Steam/GOG. There is a separate version for GamePass.
  • Save format is unchanged, so you can always go back to the original DLL and continue your progress.
  • Make sure to check regularly for updates to this patch.
  • Mouse is highly recommended, gamepad support is currently buggy.
  • A few small gameplay mods are included in the patched DLL. They can be enabled by going to the Options -> Modding panel from the main menu. They are best turned on before or at the start of a new campaign, as not all effects are retroactive.

Xbox Gamepass version
  • All saves and settings are now stored locally. On the main menu, there is a button in the lower left to retrieve any existing saves from the cloud.
  • Save limit removed and saves can be manually named.
  • Achievements are bugged. This is an InXile issue (see here or here or here).


INSTALLATION
  • Download both the 'DC Patch' and 'Localization' files.
  • Go to your "Wasteland 2 Director's Cut\Build\WL2_Data\" folder, usually found at "C:\Program Files\Steam\steamapps\common\".
  • Go to the "Managed" folder and make a backup copy of the Assembly-CSharp.dll in case you want to revert to it later. Then extract the contents of the 'DC Patch' file inside the "Managed" folder, replacing the existing Assembly-CSharp.dll.
  • Go to the "StreamingAssets\Localization\" folder and extract the contents of the 'Localization' file there.


CHANGES
The Changelogs dropdown above contains the comprehensive list of changes, with the general/gameplay/base game bug fix sections usually the most relevant.

NOTABLE CHANGES
  • additional tooltips and more informative tooltips, including a breakdown of bonuses; some (such as Attribute/Skill) did not display all their effects
  • improved loading times
  • extra settings for camera zoom and behavior during combat; found in Options -> Gameplay
  • can disable intro logo playback; 'Play InXile Intro' setting in Options -> Gameplay
  • game can continue to run while minimized instead of always pausing; 'Run in Background' setting in Options -> Gameplay
  • expanded portrait selection during character creation
  • can return to shrines and skill statues with new companions so they can receive the bonus; 'Allow revisting shrines' setting in Options -> Gameplay
  • far more moddable; base game only had rudimentary support

  • improved positioning of overhead health bars; status effect indicators added; non-hostile NPCs now have blue health bars
  • Glancing Strike line of perks show ambush overhead icon when active and will attack enemies passing near the PC rather than only if they started their turn adjacent to the PC
  • 'Ruined Weapon' effect from arm precision strikes now also destroys melee weapons
  • Father Enola and Malediction Mayweather never dropped their unique weapons; the sniper rifle Dragoon had a one-time 10% drop chance
  • restored door puzzle in Highpool underground that was in the non-DC version of the game

  • weapon field stripping drop chances now match the values displayed in the popup; in the base game, actual mod drop chances were half the listed values
  • physics update rate fixed; NPC death explosions no longer slow and stuttery
  • adjacent NPCs were giving each other under pressure penalties while a Ranger next to them would do nothing
  • Glancing Strike line of perks for blunt weapons was not working with many blunt weapons
  • rabbit leap animation would often bug out, preventing the attack from completing
  • if the target of an ambush was moving, they would sometimes immediately teleport to their destination after the attack finished
  • Ranger Citadel and Prison maps were missing level music
  • a double hyphen in the dialogue text would cause a hiccup in conversations
  • Mysophobic quirk was preventing the use of most items on the character, instead of just healing items as intended
  • never informing Mr. Manners of the plot against him would break the kill Tori quest
  • accepting Sadler's quest meant Gary "NaCl" Wolfe could never be recruited


MODDING
A guide can be found in the Articles section.


TROUBLESHOOTING
If you're experiencing issues, try checking the game log file for any errors.

Log and save locations
Windows:
  • Game log: output_log.txt in "Wasteland 2 Director's Cut\Build\WL2_Data"
  • Save files: in "Documents\My Games\Wasteland2DC\Save Games"
Mac:
  • Game log: Player.log in Macintosh HD -> Users -> USERNAME -> Library -> Logs -> Unity
  • Save files: in Macintosh HD -> Users -> USERNAME -> Library -> Wasteland2DC -> Save Games
Linux:
  • Game log: Player.log in "~/.config/unity3d/inXile Entertainment/Wasteland2DC:Director's Cut/"
  • Save files: in "~/.config/Wasteland2DC"