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File credits
The original DLL from Wasteland 2, this gameplay modded file is intented to be used in a nonviolative manner. InXile are the original developers of this DLL file.
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These are a 7z archives with assembly-Csharp modded DLL files for WL2 patch6, and usual DC version. - Not tested to be compatible with other patches. Paths are : Wasteland 2\Build\WL2_Data\Managed\ Wasteland 2 - Director's Cut\WL2_Data\Managed\ Original DLL must be renamed to keep and revert back.
- Skill usage is fast, animation speed set to 1 point instead of up to 8x - No critical chances in skill usage - no extra save/load hassle, that is/was always used btw - Increased base weight from 40 to 65, multiplier is x12 intact same, allow ST=1 characters carry enough - Barter multiplier is now 5x, so skill become actual ingame [shown at barter window, tooltip report not changed] - Running speed is 10 points instead of 6, faster go faster play - Attribute points given each 5th level instead of each 10, more fun, characters like Takayuki can be repaired now - Level cap is 500 levels, cant imagine how long it might be to beat it ... XP deltas are calculated as base 264+=(300+112*lev) roughly ... Original scheme is base 300+=(300+100*lev), but is hand modified by developers in some steps ... Both schemes are same 141000 XP at 50th level, but new is more linear and thus is somewhat relaxed by 2K XP less at some points
Changes done via ildasm/ilasm and JD+Reflexil, as most people do.
The archives' passwords are 123. Any suggestions or complains feel free to mention.