War on the Sea
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Aldodrem

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  • Math Changes

    After many hours of testing and comparing the original game values to these changes and looking at the math values of the historic values a change is need in this mod for above water ordnances. The game roughly uses roughly a x4 range value for the weight of explosives in kg for the damage values. The AP bombs already carrying a smaller explosive yield for the increased ballistics penetration of a heavier warhead casing are using a smaller value than that of the HE bombs. I'm assuming but not quite sure at the moment that the AP bombs therefore are following a different model than the HE bombs much like the gun shells have different models deepening on the round being HE or AP. These values only apply to above water ordnances as torpedo's are roughly using a pound for pound ratio. So this ...