This is a work in progress to expand on the base game. This will include Additional Units, Tech, and other features. As the name implies, it will focus on the Ork faction.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 0.3.5
GENERAL CHANGES
-Converted changes made to the base Ork Faction into a new Faction called Waaaghnatics. This will allow better compatibility and integration of this mod with other faction mods being worked on by other modders.
-This mod will no longer make changes to the original factions.
-Starting heroes have been removed.
-Version Information now appears correctly at Bottom Left of screen.
WAAAGHNATICS
-Increased cost of Stompa from 180 Ore to 240 Ore.
-Stompa Ore Upkeep increased from 6 to 12. It was less than a Gorkanaut, which makes no sense.
-Stompa Influence increased from 12 to 16.
-Gretchin have been nerfed. The AI focused on Gretchin instead of Boyz. Their stats have been reduced so they don't outperform Boyz anymore.
-Gretchin Traits removed('Eavy Armor, Extra Infantry Armor)
-Gretchin no longer have Stikkbombs when researched.
-Gretchin start with Grotnades, a weaker version of the Stikkbomb.
-Added weapon "Grotnade".
Version 0.3
GENERAL CHANGES
-Enslavers have been returned to this version of the mod. I have created a standalone mod so players have the option of playing with or without enslavers if they so choose.
ASTRA MILISTARUM
-Added Veteran Guardsman Unit. They are tougher and have upgraded Lasguns.
-Added a Lasgun Mark 2 Weapon, which is equipped by Veteran Guardsman.
-Punisher Variant Leman Russ now requires that Leman Russ Battle Tanks be researched first.
ORKS
-Gretchin now take advantage of end game traits when researched
-Gretchin now have Stikkbombs. That means they can be extremely dangerous to grouped infantry
Version 0.2
GENERAL CHANGES
-Added Mod Name and Version Number to the Upper Left of the Main Menu.
-Added a new map size "Arena" 20x20
-Changed default map sizes(30x30,36x36,42x42,48x48,60x60)
ALL FACTIONS
-Removed the trait "Hero" from Starting Heroes. Heroes recruited later will still have this trait.
-Hero buildings have been moved from Tier 1 to Tier 2
-Required Upgrades for additional heroes have been moved from Tier 2 to Tier 3.
ORKS
-Added Unit "Grot Lobba"(tier 3), an Orky Artillery Unit
-Added Unit "Burna Boyz"(tier 2), a flamethrowing infantry unit
-Added Tier 11 End Game Upgrades to the Tech Tree
-Added Unit "Stompa"(tier 11), an end game titan unit
Version 0.1
GENERAL CHANGES
-Added New Game Pace "Painted Red" which is faster than "very fast"
-Added new Wildlife Density "Extinct" which removes wildlife
-Removed Enslavers(set MaxSpawnCount to 0)(not optional yet, but plan on adding option)
ALL FACTIONS
-Factions now start with a Hero Unit(not optional yet, but plan on adding an option)
-Increased starting resources due to increased upkeep at start
ORKS
-Added Ork Unit "Deff Dread"(Tier 6)
-Added Ork Unit "Shoota Boyz"(Tier 1)
-Added Ork Trait "Waaagh!!! Banner" which increases Melee Accuracy for Choppas(Tier 5)
-Added Shoota to Warboss because a KombiRokkitLauncha without Dakka is only a RokkitLauncha. This increases his damage a little bit.
-Increased Boyz group size from 6 to 10. Decreased HP from 3.0 to 2.5.
-Increased Killa Kan Group size from 2 to 3. Decreased scale of units from 1 to 0.8. Decreased HP from 16 to 12.
-Added Gretchin Unit, which is buildable at Grotz Hutz.
ASTRA MILITARUM
-Added New Leman Russ Tank Variant "Punisher"(Tier 6)
-Added Armoured Sentinels(Tier 3)
-Added Officio Prefectus Cadets(Tier 3)
-Increased Sentinels group size from 2 to 3. Decreased HP from 16 to 13
-Increased Guardsman group size from 8 to 10. Decreased HP from 2 to 1.8
My goal for this mod is to expand on the original game by adding lore friendly units, techs, and other features to the game. This is also my first mod, and i look forward to any suggestions or feedback related to it.
If you are curious about the name of the mod, all I can say is I run an Ork Army in the table top game, so I am a little biased towards the Greenskins. I've changed the focus of the mod strictly to the Ork Faction. There are other modders working on enhancing the flavor of the other base factions, so this allows me to focus strictly on the Orks.
Installation Extract the zip file into the "Proxy Studios/Gladius/Mod" folder in your Documents Folder. If the nod doesn't work after performing this action, delete all mod files and redo the extraction.
Compatibility I am currently in the process of converting my mod into a faction mod, and removing any changes that modify the base factions. I'm doing this to improve compatibility with other mods. The work is almost complete and should be released by the end of this month. After that point, I will be testing other faction mods alongside Waaaghnatics to see what issues there may be.
Error on Exit The developers are aware of an error that pops up when the game is exited from the menu or to desktop from the game. This will be fixed in the next Game Version(1.2.4). This is not caused by this mod.