Warhammer 40,000: Gladius - Relics of War
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mrnuku

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mrnuku

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About this mod

Adds wildlife as a playable faction. Grants you all the 13 (+1 poxwalkers with dlc) creatures wandering as wild life units in the base game producible, 49 research possibilities and a modded Space Marines city as the base.

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Adds wildlife as a playable faction. Grants you all the 13 (+1 poxwalkers with dlc) creatures wandering as wild life units in the base game producible, 49 research possibilities and a modded Space Marines city as the base.

V2.0 intruduces a new unit system which offers a better mod compatibility with existing mods. City mods are unlikely to be supported. Enslaved units receive all upgrades (basic units needed to be researched) from the faction.

Units


  • Kroot Hunds received an upgrade: Rabid Rage Armour: +4 Damage: +25%
  • Vespid Stingwings received 1 system upgrade slot
  • Neophyte Hybrid buffed damage: RangedDamage: +100% RangedArmorPenetration: +2 Attacks: +2
  • Poxwalker (dlc required) received 2 upgrades: Poxwalker Armour Armor: +6 and Poxwalker Dracula Leech ArmorPenetration: +2 Damage: +15% Attacks: +2 Accuracy: +2


  • Ambull received 2 system upgrade slots
  • Catachan Devil buffed damage and health, can carry 2 units, and has a teleport ability to Lairs: HitpointsMax: +24 Damage: +100%
  • Kastelan Robot received 3 system upgrade slots


  • Cybernetica Datasmith the default city founder unit
  • Chaos Cultist can deploy new cities (2x cost)
  • Techpriest Betrayer can build Imperial Bastions
  • Lord of Skulls production penalty per unit +50% (like Heroes)


  • Psychneuein received an upgrade: Heavy Acid ArmorPenetration: +1 Damage: +50%
  • Enslaver has buffed movement and received a healing action
  • Umbra has buffed damage and movement: Damage: +50%


City

Modded Space Marines city with Food and Ore production instead of Requisitions. Can deploy Orkoid Fungus for a Food buff.

Github repo
Wildlife faction plus mod