The goal of this mod is to create battles with more realistic unit compositions, to make the early game more fast-paced and the game as a whole more enjoyable to play with more focus on amassing basic infantry units and map control.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Credit goes to Proxy Studios for letting me mod their files.
Donation Points system
This mod is not opted-in to receive Donation Points
The goal of this mod is to create battles with more realistic unit compositions and make the early game more fast-paced and the game as a whole more enjoyable to play with more focus on amassing basic infantry units and map control.
Are you wondering why most armies consist of unrealistic unit compositions? Do you enjoy long battle lines fighting for every inch? Do you like strategizing on a grander scale? Do you like to fight challenging opponents, even if it's the AI? If so then this mod might be for you!
This mod is mainly for the players who like to fight against AI, but can of course also be used for multiplayer. Changes have been made in a way that should make the AI able to use them properly.
This is still in early development. So if you think a faction became too strong because of these changes or too weak, give me your feedback and I will take a look at it. Things are subject to change!!!