About this mod
Advance Wars 1 Units transposed in Wargroove
- Requirements
- Permissions and credits
- Changelogs
- Donations
THIS MOD CANNONT BE USED ONLINE BECAUSE OF MASSIVE VALUES CHANGES
This mod change almost all spawnable units to the one from Advance wars 1 with adjusted stats due to Wargroove gameplay :
Soldier -> Infantry
Spearman -> Mech
Dog -> Recon
Knight -> tank
Giant -> Medium tank
Wagon -> APC
Archer -> Artillery
Treb -> Rocket
Mage -> DCA
Balista -> Anti air
Witch -> Fighter
Dragon -> Bomber
Harpy -> B copter
Balloon -> T Copter
Warship -> Battleship
Harpoonship-> Cruiser
Travelboat -> Lander
Turtle-> Submarine
Commander power changed:
Mercia: healing aura is now global and heal for 3 instead of 5
Caesar: Inspire is now globald and charge slightly slower
Emeric: The crystal aura is now global and debuff the enemies terrain defence by 3 (display is buggy atm) and charge slightly slower
Sigrid: Vampiric touch have been reworked and now deal 4 global damage
Valder: Raise dead spawn a dog instead of infantry to match as much as i can Sonja's playstyle (all about vision) and charge slightly slower
Nuru : Made the groove charge 30% slower
The mod also include the map speed changed (all map speed increased by 25-250% depending of the units)
Battle animation delays speed up a LOT
If you want detailed stats check it there : https://goo.gl/BABDZW
To install the mod (REQUIRE JAVA 11):
Use the modpacker from andre111 (https://www.nexusmods.com/wargroove/mods/1)
Put the mod folder into the modpacker one.
Open ModPacker.jar
select "Use/Apply Mods"
Then "Add mod" and select "Advancewars1_3.4.hmd"
Open and Apply.
To uninstall the mod:
Simply use the ModPacker and remove the mod then apply
This mod change almost all spawnable units to the one from Advance wars 1 with adjusted stats due to Wargroove gameplay :
Soldier -> Infantry
Spearman -> Mech
Dog -> Recon
Knight -> tank
Giant -> Medium tank
Wagon -> APC
Archer -> Artillery
Treb -> Rocket
Mage -> DCA
Balista -> Anti air
Witch -> Fighter
Dragon -> Bomber
Harpy -> B copter
Balloon -> T Copter
Warship -> Battleship
Harpoonship-> Cruiser
Travelboat -> Lander
Turtle-> Submarine
Commander power changed:
Mercia: healing aura is now global and heal for 3 instead of 5
Caesar: Inspire is now globald and charge slightly slower
Emeric: The crystal aura is now global and debuff the enemies terrain defence by 3 (display is buggy atm) and charge slightly slower
Sigrid: Vampiric touch have been reworked and now deal 4 global damage
Valder: Raise dead spawn a dog instead of infantry to match as much as i can Sonja's playstyle (all about vision) and charge slightly slower
Nuru : Made the groove charge 30% slower
The mod also include the map speed changed (all map speed increased by 25-250% depending of the units)
Battle animation delays speed up a LOT
If you want detailed stats check it there : https://goo.gl/BABDZW
To install the mod (REQUIRE JAVA 11):
Use the modpacker from andre111 (https://www.nexusmods.com/wargroove/mods/1)
Put the mod folder into the modpacker one.
Open ModPacker.jar
select "Use/Apply Mods"
Then "Add mod" and select "Advancewars1_3.4.hmd"
Open and Apply.
To uninstall the mod:
Simply use the ModPacker and remove the mod then apply