Wargame: Red Dragon

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Sireyn

Uploaded by

Sireyn

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About this mod

This is a large scale rework with PvE in mind. Gameplay takes priority, staying close to vanilla abstractions, but doctrinal and technological authenticity is strongly considered. The singleplayer campaigns were edited to remain playable and consistent with the mod.

Permissions and credits
Changelogs
This is a personal project that started as an attempt to bring back the fun of Wargame:ALB's combat while incorporating the newer systems in Red Dragon.  Many years later, the scope has far exceeded the original intent, but I'm extremely happy with how it turned out.

This is a large scale rework with PvE in mind and focusing on "believability" as opposed to "realism". Gameplay takes priority, though it should still feel authentic.
The singleplayer campaigns were edited to remain playable and consistent with the mod.

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I am happy to hear suggestions, concerns, or any kind of feedback.
Discord
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--------------A Few Highlights
The following is a very short list. A full changelog would include thousands of edits.
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- Direct fire capability added for most howitzers and turreted mortars
- New icons to easily distinguish radar weapons
- Radar anti-aircraft units have non-radar versions of their guns
- Tank ammunition identified in the unit panel
- Large scale armor and ammunition reevaluation
- Cluster munitions now damage infantry
- Anti-aircraft guns fire in realistic burst lengths
- Artillery aim times and dispersion rescaled
- New 1986-1991 CAT era; 1992 and later is its own era
- All decks now require a National/Coalition and Specialization. No general decks (For balance and authenticity).
- New armored deck type for USSR called Independent Tank Brigade
- All units' availability and pricing balanced
- ATGM rebalance (increased stealth when firing, increased accuracy and crit chance)
- Anti-Air and SEAD rebalance (range scale extended to 7000m, non-radar modes, damage scale technologically based)
- MANPAD Rebalance (range, damage, aim time, stealth, and crit chances)
- Infantry/SF unit size and ammo standardization
- Command units repriced (generally lower)
- Transport helicopters repriced, door guns improved, speeds corrected
- Replaced Dutch-German Corps with British-Dutch Corps
- Changed Baltic Front from Finland-Poland to Finland-USSR
- Tracked vehicle road speeds reduced
- Wheeled vehicle road speeds reduced to 130km/h
- Fuel autonomy replaced with "Mean Time Between Maintenance" (doubled autonomy)
- Many new and modified units, emphasizing authenticity and doctrine instead of unicorn prototypes

--------------Installation

1. Extract contents of download and run the installer
2. Select your root Wargame Red Dragon folder when asked

--------------Uninstallation

Modded decks are not compatible with the vanilla game. The game will crash if you don't delete your decks prior to reverting back to vanilla.

Option A
1. Delete your decks
2. Run the installer and select the uninstall option

Option B
1. Delete your decks
2. Find the installer backups created in \Wargame Red Dragon\Backup\Airland Dragon and copy them into \Wargame Red Dragon\Data\WARGAME\PC

Option C
1. Delete your decks
2. Revalidate the game through Steam

If you did not delete your decks and cannot install the mod to do so, I have included a blank user profile in the Backup\Blank Profile folder.
Place this file in \Steam\userdata\...\251060\remote\