Vampire Survivors

About this mod

75+ Characters, 12 Items, 8 New Songs, 4 New SFX, 2 Achievements and 2 New Maps!

Permissions and credits
Changelogs
### MOD IS CURRENTLY FOR VAMPIRE SUVIVORS VERSION v0.5.205 ###

### DOES NOT WORK ON CURRENT VERSION ###



# Unfortunately, the game is still super modder unfriendly. Official mod support was teased over a year ago once the game launches - unsure if that will come before or after the supposed new engine, but I don't plan on updating this modpack until it is officially supported or at least modder-friendly. Sorry to everyone waiting on my update. It is simply too tedious with how often the game updates, even post 1.0


Everything included are unique additions, do not replace or reskin anything. 

If you are interested in creating your OWN custom characters, either for personal use or uploading here, I have written up a complete guide on how to do so on reddit.

* There may be a bug that will soft-lock your game if you uninstall it with one of my custom maps selected. If you plan on uninstalling this mod completely, PLEASE start and then quit a round on a stock map PRIOR to uninstallation. *






Highly recommend NG Plus

NG plus at Vampire Survivors Nexus - Mods and Community (nexusmods.com)
The mod creator, uioiop, has developed an installer for his mod that will easily install ontop of my bundle pack! 
Make sure to endorse his mod!



This mod will install all of my custom content.
This includes Characters, Weapons, Passive(s), a Map as well as new Sounds.

75 Characters!
12 Items!
8 new Background Songs!
4 new SFX!
2 Achievements!
2 Maps!


Characters:
Chester
Clyde Spelunker
Cultist of the Damned
Gordon Bravefist
Hiro
UGG T'LUK
Goku the Saiyan
Gohan, son of Goku
Beerus the Destroyer
Roshi Turtle Hermit
Majin Buu (Fat)
Majin Buu (Kid)
Krillin
Dr. Gero
Android 18
Mr. Satan
Saiyaman
Wolverine
Cyclops 
Inuyasha "Dog Demon"
Michelangelo 'Mikey' (Orange Ninja Turtle)
Vegeta Prince of Saiyans
Gundam
Terran Ghost
Batman
Baphomet

Sonic the Hedgehog
Kain Grinder
Dracula
John Morris
Julius Belmont
Simon Belmont
Brauner
Knight
Soma
Spiderman
Venom
Battletoad "Rash"
Solid Snake
Frosty the Snowman
Beelzebub 
TRADIA
Chainsaw Menace
Stalker
Azazel
Cylia
Dragon Rider
Troglodyte
Imp
Lasha
Lance
Ghoul
Assault.01 XF.45/s
Assault.02 HE/F
Jimb0.1 Fx.01.4 
Assault Spider.xf/H
Suit v.34xf/H
Goober 
Plank 
Ed 
Edd 
Eddy  
Master Chief 
The Arbiter 
Grunt 
Chaioutzu 
Grudo 
Hero 
Ikarus 
Tyke 
Monke 
Veronica 
Hollow Knight 
Hornet 
Momonga 

-Stats listed below-
_____________________________________________________________________
Weapons:

Ki Blast:
Acts similarly to Magic Wand
Projectiles are faster
Ramps up to match Holy Wand
Only available to Goku and Saiyaman
-NEW SFX


Longsword:
Acts similarly to Whip, has a smaller starting Area
Will attack faster than Whip
More power climb and speed gain than Whip
In the weapon pool, but rare
-NEW SFX



Necronomicon:
Acts similarly to Magic Wand
Starts with **2** projectiles
Penetrates enemies
Slight Knockback
In the weapon pool, but rare



Spear: 
Acts similarly to Knife
Stronger than Knife
Thrown much slower
Penetrates many enemies
Does not gain additional Amount (natively from leveling weapon)
In the weapon pool, but rare
-NEW SFX



Shuriken:
Acts similarly to Magic Wand
Fires much slower
Penetrates many enemies
Ramps up to match Thousand Edge
In the weapon pool, but rare
-NEW SFX



Missile Mk.1:
Fired at nearest enemy
Single projectile
Scaling Power
Scaling Crit Chance
Eventually fires faster
-NEW SFX



Missile Mk.2:
Fired at nearest enemy
Single projectile
Scaling Power
Scaling Projectile Speed
Eventually gains Penetrate
Eventually fires faster
-NEW SFX


Missile Mk.3:
Fired at nearest enemy
Two Projectiles
Penetrates
Gains Speed, Power, Penetration
Eventually fires faster
-NEW SFX


Missile Mk.4:
Fired at nearest enemy
Six Projectiles
Weak in damage, high in number
Scales in power
Eventually fires faster
Eventually gains more projectiles
-NEW SFX
 

Repulsor:

Fired at nearest enemy
Fires Slow
High Damage
Scales in Power
Scales in Penetration
-NEW SFX


Pulsar:
Fired at nearest enemy
Fires Fast
Low Damage
Scales in Speed
Scales in Penetration
-NEW SFX

Passives:

Gordon's Shield:
Only available to Gordon
Reduces incoming damage by 2 per level
_____________________________________________________________________
Maps:
Chaotic Library:

Base Enemy Health - +15%
Hyper Gold Bonus - +75%
Hyper Luck Bonus - +20%
No Death at 30 minutes
No Enemy wipe at 30 minutes
Waves from Bone Zone have been added from 30-60 minutes
Custom Waves have been added for 60+ Minutes
Map unlocked by reaching level 100 as any character on The Bone Zone
I have also extended the ceiling and basement to be usable, there are potential items, pickups, and destructibles in both new sections. 
Traps have been added when transitioning to the ceiling or basement areas.



New Serenia:

Base Enemy Health - +50%
Base Luck Bonus - +20%
Hyper Enemy Health - +80%
Hyper Gold Bonus - +85%
Hyper Luck Bonus - +40%
Map is covered in trees and other obstacles
There are numerous traps placed around the map
30 Minute Match, Standard Finish
Custom Waves
Map unlocked by surviving 60 minutes as any character


There is a list of possible spawns on each map each time you start a round.

This list:

Tome - 100%/40%/30%/20% (Library Standard)
Curse - 50%
Mask - 50%

Candelabrador - 40%
Spinach - 25%
Tigarasu - 25%
Armor - 5%
Bone - 5%
Longsword - 1%
Shuriken- 1%
Fire Wand - 5%
Necronomicon- 1%
Gordon's Shield - 1%
Spear- 1%

Vandalier - 1%
Phieraggi - 1%
Unholy Vespers - 1%
Heaven Sword - 1%
Scythe - 1%
La Borra - 1%


Static Pick ups:
Vacuum
Rosary
Gem 
Flamethrower
Clover

_____________________________________________________________________
Character Stats now:


Chester:
Max Health - 45
Recovery - 0.4
MoveSpeed - +20%
Might - -50%
Area - +100%
Luck - +20%
Curse - +25%
Magnet - +50%
Revival - +1
Starting Gear - Song of Mana
Gains 20% Area every 20 levels (Max 60%)


Clyde Spelunker:
Max Health - 100
Curse - +25%
Starting Gear - Celestial Dusting
Gets +20% Area at level 20, +40% MoveSpeed at 40, +3 Projectiles at 60.


Cultist of the Damned:
Max Health - 85
Might - -30%
Starting Gear - Necronomicon
+1 Projectile/20 levels (Max+2)
Gains Revivals at level 60


Gordon Bravefist:

Max Health - 100
Recovery - 0.1
MoveSpeed - +10%
Might - +15%
Luck - +20%
Curse - +45%
Starting Gear - Longsword, Gordon's Shield


Hiro:
Max Health - 90
Recovery - 0.2
Armor - +1
MoveSpeed - +15%
Luck - +60%
Curse - +15%
Magnet - +50%
Reroll - +3
Starting Gear - Shuriken
+1 Projectile Every 20 Levels (Max+4)


UGG T'LUK:
Max Health - 115
Recovery - 0.3
MoveSpeed - +10%
Banish - +16
Starting Gear - Spear
Gains 5 Reroll every 20 levels (Max 25)
+1 Might every level


Goku the Saiyan:
Max health - 125
Recovery - 1.0 
Armor - +1
Revival - +2
Curse - +50%
Starting Gear - Ki Blasts (NEW Custom Weapon)
+1 Projectile every 20 levels (max +3)
+1% Might Every level
-NEW BGM


Vegeta Prince of Saiyans:
Max health - 125
Recovery - 1.0 
Armor - +1
Revival - +2
Curse - +50%
Starting Gear - Holy Wand
+1 Projectile every 20 levels (max +3)
+1% Might Every level
-NEW BGM


Gohan, son of Goku: 
Max Health - 100
Recovery - 1.0
Duration - +20%
Revival - +2
Curse - +25%
Starting Gear - Ebony Wings, Peachone
+5% Might, MoveSpeed, Curse every 20 levels (Max +20%)
-NEW BGM


Beerus the Destroyer:
Max Health - 125
Armor - +5
Revival - +1
Starting Gear - Lightning Ring
+0.1 Regen Every Level, +10% Curse Every Level, +25% MoveSpeed


Roshi Turtle Hermit:
Max Health - 85
Armor - +1
Speed - +15%
Duration - +40%
Growth - +50%
Starting Gear - Runetracer
+1% Luck Every Level
-NEW BGM


Majin Buu:

Max Health - 75
Area - +20%
Starting Gear - Garlic, Pummola
+2% Curse Every Level


Kid Buu:
Max Health - 50
Starting Gear - Hellfire
+5% Curse Every Level, -1% Cooldown Every Level


Krillin:
Toastie Clone (Request)
-NEW BGM


Dr. Gero:
Max health - 75 
Armor - +1
Reroll - +1500
Starting Gear - Curse
Starting Levels - +1
+10% Might Every 20 levels (Max+70%)
-NEW BGM


Android 18:
Max health - 70 
Armor - +2
MoveSpeed - +20%
Might - +20%
Area - +20%
Speed - +20%
Duration - +20%
Amount - +1
Cooldown - -20%
Luck - +20%
Growth - +20%
Greed - +20%
Curse - +20%
Revival - +2
Reroll - +2
Skip +2
Banish +2
Starting Gear - Repulsor
+20% Might Every 20 levels (Max+140%)
-NEW BGM


Mr. Satan:
OH YEAH!
THE CHAMP IS HERE!
-NEW BGM


Saiyaman:
Max Health - 80
Growth - +40%
Starting Gear - Ki Blasts
Gains +1% Might Every Level
-NEW BGM


Wolverine:
Max Health - 100
Recovery - 2.0
Area - +20%
Revival - +1
Starting Gear - Whip, Armor, Curse, Pummola
+1 Might every level
-NEW BGM


Cyclops:
Max Health - 100
Recovery - 1.0
Armor +2
Starting Gear - Fire Wand
+1 Might, Area every level
-NEW BGM


Inuyasha "Dog Demon":
Max health - 100
Recovery - 1.0
Armor - +1
Starting Gear - Whip, Curse
+1 Might Every Level
-NEW BGM


Mikey:

Max Health - 100
Recovery - 1.0
Armor +2
MoveSpeed - +20%
Extra Levels - +1
Starting Gear - Laurel
+1% Might Every Level
-NEW BGM


Gundam:
Max Health - 100 
Recovery - 2.0
Armor - +2 
MoveSpeed - +20%
Speed - +30%
Duration - +20%
Starting Gear - Pulsar
+1% Might Every Level


Ghost:
Max Health - 85
Recovery - 2.0
Armor - +3
MoveSpeed - +20%
Luck - +100%
Curse - +50%
Starting Gear - Cherry Bomb
+2 Curse Every Level | +1% MoveSpeed Every Level
-NEW BGM


Batman:
Max Health - 120
Armor - +2
Amount - +1
Reroll - +5
Skip - +3
Banish - +3
Starting Gear - Cross
+1% Might Every Level


Baphomet:
Max Health - 150
Armor - +5
Revival - +5
Starting Gear - Pentagram, Fire Wand
+5% Curse Every Level
-NEW BGM


Sonic the Hedgehog:
Max Health - 25
MoveSpeed - +100%
Starting Gear - Wings
+1 Starting Level, +1% MoveSpeed Every Level
(Stage 1 - +Hyper +Hurry Challenge)
My best time is 8:31 :D
-NEW BGM!


Kain Grinder:
Max Health - 25
Amount - +2
Starting Gear - Knife
+1 Max Hp Every Level, +1 Projectile every 20 levels (Max+3)


Dracula:
Max Health - 75
MoveSpeed - +30%
Amount - +3
Revival - +1
Starting Gear - Bone
+1% Speed Every Level


John Morris:
Max Health - 85
Area - +30%
Growth - +50%
Starting Gear - Bible
+1% Area Every Level


Julius Belmont:
Max Health - 80
Duration - +40%
Luck - +40%
Starting Gear - Runetracer
+1% Duration Every Level


Simon Belmont:
Max Health - 65
Area - +30%
Speed - +30%
Duration - +30%
Amount - +1
Starting Gear - Carrello 


Brauner:
Max Health - 15
MoveSpeed - +75%
Cooldown - -50%
Starting Gear - Pentagram
+1 HP Every Level


Knight: 
Max Health - 100
Armor - +5
Area - +40%
Amount  - +2
Cooldown - -20%
Curse- +50%
Starting Gear - Axe, Duplicator


Soma:
Max Health - 55
MoveSpeed - +30%
Area - +25%
Starting Gear - Gatti Armani
+1% Luck Every Level


Spiderman:
Max Health - 95
MoveSpeed - +20%
Cooldown - -30%
Luck - +50%
Reroll - +2
Skip - +2
Banish +2
Starting Levels - 1
Starting Gear - Laurel
-10% Cooldown every 20 levels (Max-30%)


Venom:
Max Health - 95
MoveSpeed - +20%
Cooldown - -20%
Luck - +35%
Reroll - +2
Skip - +2
Banish - +2
Starting Gear - Cherry Bomb
+10% Might / 20 levels (max +30%)



Battletoad "Rash":
Max Health - 75
MoveSpeed - +25%
Growth - +20%
Reroll - +4
Starting Gear - Whip
+1% Might Every Level


Solid Snake:
Max Health - 100
Armor - +2
Luck - +40%
Growth - +25%
Reroll - +4
Skip - +2
Starting Gear - Phiera Der Tuphello
+1% Might Every Level


Frosty the Snowman:
Max health - 25 
Armor - +2
MoveSpeed - +15%
Area - +100%
Starting Gear - Cherrybomb
+1 Projectile every 20 levels (max +3)
+10% Curse every Level


Beelzebub:
Max Health - 50
Recovery - 0.5
Armor - +16
MoveSpeed - +15%
Duration - 100%
Luck - -20%
Curse - 25%
Revival - +3
Starting Gear - HELLFIRE
Gains 1% Curse Per Level, Gains +3 Projectiles


TRADIA:
Max Health - 80
Recovery - 0.2
MoveSpeed - +20%
Might - -25%
Curse - +15%
Starting Gear - Necronomicon
Gains 5% Curse Per Level, Gains 1000 HP at level 50


Chainsaw Menace:
Max Health - 55 
Revoery 0.1
MoveSpeed - +10%
Starting Gear - Longsword
Gains +1% Curse Per Level


Stalker:
Max Health - 75
Recovery - 0.2
MoveSpeed - +25%
Area - +35%
Duration - 15%
Starting Gear - Whip
Gains 2% Curse Per Level, Gains +6 Projectiles


Azazel:
Max Health - 100
Recovery - 0.2
Area - -50%
Duration - +60%
Revival - +2
Starting Gear - Unholy Vespers
Gains 1% Might Per Level


Cylia:
Max Health - 90
Recovery - 0.1
MoveSpeed - +15%
Might - +35%
Speed - -35%
Amount - +1
Curse - +15%
Rerolls - +5
Starting Gear - Shuriken


Dragon Rider:
Max Health - 110
Revoery - 0.3
Armor - +2
MoveSpeed - +15%
Might - +20%
Curse - +75%
Starting Gear - Fire Wand
Gains 1% Might Per Level


Troglodyte:
Max Health - 75
Recovery - 0.2
Armor - +4
Area - +50%
Duration - +50%
Rerolls - +2
Skils - +4
Starting Gear - Santa Water


Imp:
Max Health - 55
Recovery - 0.4
Armor - +2
Speed - -50%
Duration - +50%
Magnet - +25%
Revivals - +4
Starting Gear - Necronomicon
Gains 1% Area Per Level


Lasha:
Max Health - 100
Recovery - 0.2
MoveSpeed - +15%
Might - +10%
Luck - +50%
Growth - +40%
Starting Gear - Longsword
Gains 1% Might Per Level


Lance:
Max Health - 95
Recovery - 0.1
Armor - +5
MoveSpeed - +10%
Might - 25%
Area - +20%
Duration - +40%
Amount - +2
Cooldown - -10%
Curse - +50%
Starting Gear - Spear
Gains 1% Might Per Level


Ghoul:
Max Health - 99
Recovery - 0.4
Armor - +2
Might - -50%
Area - +25%
Duration - +25%
Cooldown - -50%
Curse - +20%
Starting Gear - Garlic
Loses 1% MoveSpeed Per Level, Gains 1% Might, and Area Per Level


Jeff (request):
Max Health - 100
Recovery - 0.5
Armor - +1
Starting Gear - Garlic
Gains 1% Area Per Level


Plank: 
Max Health - 50
Recovery - 0.2
Armor - +5
Might - +40%
Area - +50%
Cooldown - -10%
Starting Gear - Santa Water
Gains 1% Area and Might Per Level


Ed: 
Max Health - 100
Recovery - 0.2
Armor - +2
Might - +50%
Luck - +25%
Growth - 25%
Starting Gear - Armor, Extra Level
Gains 1% Might Per Level


Edd: 
Max Health - 85
Recovery - 0.3
Armor - +1
MoveSpeed - +15%
Speed - 25%
Duration - 25%
Cooldown - -15%
Luck - +35%
Starting Gear - Bible
Gains 1% Might per Level


Eddy:  
Max Health - 90
Recovery - 0.1
Armor - +1
MoveSpeed - +10%
Might - +15%
Speed - +15%
Luck - 50%
Starting Gear - Cherrybomb
Gains 1% Luck Per Level


Master Chief: 
Max Health - 100
Recovery - 0.1
Armor - +10
MoveSpeed - +15%
Speed - +40%
Luck - +40%
Growth - +40%
Curse - +40%
Starting Gear - Dual Guns
Gains 1% Might Per Level


The Arbiter: 
Max Health - 100
Recovery - 0.1
Armor - +8
MoveSpeed - +25%
Might - +35%
Speed - +35%
Amount - +1
Luck - +25%
Curse - +40%
Gains 1% Might Per Level


Grunt: 
Max Health - 40
Recovery - 0.5
Armor - +6
MoveSpeed - +25%
Area - +25%
Speed - +25%
Cooldown - -15%
Curse - +20%
Starting Gear - Reuplsor
Gains 1% Might Per Level


Chaioutzu: 
Max Health - 20
Recovery - 0.5
Armor - +15
MoveSpeed - +40%
Might - +15%
Area - +35%
Duration - +35%
Luck - +35%
Revival - +3
Starting Gear - Pulsar
Gains 1 Max Health Per Level



Grudo: 
Max Health - 100
Recovery - 0.5
Armor - +1
Might - -50%
Area - +300%
Duration - +100%
Starting Gear - Song of Mana
Gains 1% Might Per Level


Hero: 
Max Health - 100
Recovery - 0.1
Armor - +1
MoveSpeed - +10%
Might - +10%
Area - +10%
Speed - +10%
Duration - +10%
Amount - +1
Luck - +10%
Growth - +10%
Revival - +1
Starting Gear - Magic Wand
Gains 1% Might Per Level


Ikarus:
Max Health - 100
Recovery - 0.2
Armor - +1
MoveSpeed - +50%
Curse - +25%
Revival - +2
Starting Gear - Wings, Longsword, Gordon's Shield



Tyke: 
Max Health - 25
Recovery - 1.0
Armor - +4
MoveSpeed - +15%
Might - +100%
Starting Gear - Fire Wand
Gains 1% Might Per Level



Monke: 
Max Health - 95
Recovery - 0.3
Armor - +2
Area - +25%
Duration - +15%
Cooldown - -25%
Revival - +1
Starting Gear - Bone
Gains 1% Might Per Level


Veronica: 
Max Health - 75
Recovery - 0.2
Armor - +2
Area - +100%
Duration - +100%
Starting Gear - Runetracer
Gains 1% Might Per Level


Hollow Knight: 
Max Health - 90
Recovery - 0.3
Armor - +2
MoveSpeed - +15%
Cooldown - -10%
Luck - +25%
Curse - +20%
Revival - +4
Reroll - +1
Starting Gear - Longsword
Gains 1% Might Per Level


Hornet: 
Max Health - 100
Recovery - 0.2
Armor - +1
MoveSpeed - +10%
Might - +15%
Amount - +1
Luck - +15%
Curse - +15%
Revival - +4
Starting Gear - Whip
Gains 1% Area Per Level


Momonga: 
Max Health - 100
Recovery - 0.2
Armor - +2
Might - +15%
Luck - 15%
Curse - +50%
Revival - +4
Starting Gear - Pentagram, Extra Level
Loses 1% Cooldown Per Level



Assault.01 XF.45/s:
Max Health - 100
Recovery - 0.5
MoveSpeed - +15%
Might - +10%
Cooldown - -10%
Curse - +45%
Revival - +5
Rerolls - +5
Starting Gear - Rocket Mk.1
Gains 1% Might, Area Per Level


Assault.02 HE/F:
Max Health - 100
Recovery - 0.5
Might - +35%
Speed - +35%
Amount - +3
Curse - +40%
Magnet - +25%
Starting Gear - Rocket Mk.2
Gains 1% Might Per Level


Jimb0.1 Fx.01.4:
Max Health - 1
MoveSpeed - +45%
Speed - +45%
Amount - +3
Luck - +35%
Growth - +25%
Curse - +65%
Magnet - +25%
Starting Gear - Repulsor
Gains 1% Area Per Level


Assault Spider.xf/H:
Max Health - 85
Recovery - 0.3
Armor - +3
MoveSpeed - +15%
Might - +20%
Curse - 40%
Revival - +2
Starting Gear - Rocket Mk.3


Suit v.34xf/H:
Max Health - 75
Recovery - 0.5
Armor - +2
Might - +15%
Area - +20%
Amount - +1
Cooldown - -15%
Luck - +15%
Curse - +25%
Starting Gear - Rocket Mk.4

_____________________________________________________________________
##Instructions

Windows:
Extract the provided .zip to your main game folder; 

SteamLibrary\steamapps\common\Vampire Survivors\resources\app\.webpack\renderer


Overwrite any files when asked

Congratulations! You now have all of my content installed!

Mac:
Right-click your Vampire Survivors shortcut and select 'show package contents'
You will need to manually place the files in the correct folders, follow the downloaded .zip's structure and manually place the files.
Extracting the zip raw to the game folder may delete wanted game files.

Congratulations! You now have all of my content installed!

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##Uninstall

There may be a bug that will soft-lock your game if you uninstall it with one of my custom maps selected. If you plan on uninstalling this mod completely, PLEASE start and then quit a round on a stock map PRIOR to uninstallation.

Check out my custom map as a standalone! 
Chaotic Library - Endless Map Addition at Vampire Survivors Nexus - Mods and Community (nexusmods.com)


Check out my mod on Gamebanana!
Playable Character Bundle Pack [Vampire Survivors] [Mods] (gamebanana.com)