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Roberto 1993

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roberto1993

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15 comments

  1. TalsarGeldon
    TalsarGeldon
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    It's Ulma from The Legacy of Kain: Blood Omen 2.
    Nice. just wish you could also have her wearing her outfit as well.
  2. Lakaiis
    Lakaiis
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    • 3 kudos
    almost great but totally unusable without the blood splatter textures
  3. Acleacius
    Acleacius
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    • 74 kudos
    Thanks for your work and sharing, Kudos given and Endorsing! 
  4. AlwaysAliasNic
    AlwaysAliasNic
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    She looks absolutely gorgeous! I really want to use her, but it's so strange having her without the blood splatter on her face... Is there any chance a version like that could be made?
  5. Malachi Delacot
    Malachi Delacot
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    • 226 kudos
    Nicely done.
    Thank you for your work and sharing.
    Endorsed, and kudos to you....
  6. Voltron89
    Voltron89
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    • 11 kudos
    Could you make version where I can replace PC female model with this one???
  7. CthulhuTheGreat
    CthulhuTheGreat
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    • 0 kudos
    Wow. Great mod! I was wondering if you could remove the tats and give her normal eyes though, as I'd like to use this model for my tremere character.
  8. Pushkin17
    Pushkin17
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    • 21 kudos
    Just amazing work, very well done!
  9. Shi0k
    Shi0k
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    Hey Roberto 1993,

    you did some really great work here. I just got into modding VtM: Bloodlines myself and I, too, want to improve some character textures. More precisely I'm working on Lily's body file right now. The native resolution of the texture file is 1024x512. Now I encountered the problem that after saving my .dds file (wich I have edited and enlarged to a size of 4096x2048 ) I cannot convert it to a .ttz because the resolution of the .tth is different from "its header".

    Is there any way to edit the original .tth file, so that I can use it to convert my enlarged .dds properly? Since you, too, have enlarged Pisha's original file, maybe you can help me out here. I would really appreciate it, this game needs more modders like you.

    Sincere regards,
    Shi0k

    Edit: I just found out that I don't need to change the .tth, the file converter is just an absolut drama queen.
  10. mudvayne1988
    mudvayne1988
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    • 17 kudos
    great job!if you could do the same with the playable characters hair it would be greatly appreciated.
    1. roberto1993
      roberto1993
      • supporter
      • 10 kudos
      what character?? (i've done something like this for damsel) and for the playable character i don't know because i've replaced almost every clan with other models XD my female toreador have the pisha model and works perfectly with this retexture
    2. mudvayne1988
      mudvayne1988
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      • 17 kudos
      yeah i ve done that too,i am not very happy with the deafult clan models so i change them with others as i see fit,but i find the malkavians model pretty decent,so a better looking ponytail would be sweet
    3. roberto1993
      roberto1993
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      • 10 kudos
      well for the malkavian i use the model here on the nexus (the one that look like edited voreman sister model) but i agree with you, the malkavian and tremere for me are the best default model so yesterday i've tryed to put the transparency on them, it works but the textures are not made to have the alpha so some piece of hair are too short, other too long, some have holes and that kind of thing and i'm sorry to say that i can't do that without very noticing bug and glitch
    4. mudvayne1988
      mudvayne1988
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      • 17 kudos
      i see,well thnx anyway.I will be glad to see any of your future work here on Nexus.Cheers
    5. roberto1993
      roberto1993
      • supporter
      • 10 kudos
      thanks