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Created by

TheCaveOfWonders

Uploaded by

projectdemon

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About this mod

This mod adds a few stages to the bosses to make them more challenging.

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I kept it simple, and tried to stay in line with the bosses themes.

Eikthyr (kept this one relatively easy, being the first boss)
  • Charge ability: when the bosse's health drops below 70%, gains a charge ability that allows him to quickly charge at his target, cooldown of 20 seconds.

The Elder
  • Summons Greydwarfs Nests: when the bosse's health drops to 70%, and again at 30%, he summons Greydwarfs Nests (equal to the number of players in the area), the Greydwarfs nests will periodically spawn Greydwarfs.

Dragon
  • Summon Drakes: when the bosse's health drops to 80%, summon drakes equal to the number of players in the area.
  • Summon Drakes: when the bosse's health drops to 50%, summon drakes equal to the number of players in the area x2.
  • Summon Drakes: when the bosse's health drops to 20%, summon drakes equal to the number of players in the area x3.

Yagluth
  • Summon Skeletons: when the bosse's health drops to 80%, summon melee skeletons equal to the number of players in the area x2.
  • Summon Skeletons: when the bosse's health drops to 50%, summon melee and ranged skeletons equal to the number of players in the area x2.
  • Summon Skeletons: when the bosse's health drops to 20%, summon melee, ranged and poison skeletons equal to the number of players in the area x2.

Installation
The mod requires BepInEx to run, simply add the mod's dll to BepInEx plugin folder for the clients (no need to add it on dedicated servers).