Valheim

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v801

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v801

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334 comments

  1. v801
    v801
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    Hey all,

    I'm excited to add more things to this mod like armor pieces, but the name just wasn't cutting it anymore.  The new project name should encapsulte more of what I'm trying for. =]

    Thank you everyone for your support thus far!! <3

    Manual Installers:
    Remove old UniqueWeapons folder, drop in new Forsaken folder.
  2. v801
    v801
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    If you are having issues with the mod, posting "It doesnt work" doesn't help me help you.  Please post your BepInEx console errors if you have having issues.

    Thanks.
  3. stakedexx
    stakedexx
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    Hello, there will not be any video on how to install it, since when I do it it seems that something is missing, since when the game starts it stays on the loading screen
  4. francotheking
    francotheking
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    https://naruto.fandom.com/wiki/Gentle_Step_Twin_Lion_Fists
  5. TonyMacaroni20
    TonyMacaroni20
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    I assume this doesnt work with mistlands update now?
  6. GeminiPearl
    GeminiPearl
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    none of your mods work anymore. you need to switch all of them to using the new Jotun library because the old one is no longer supported.
  7. redkiller467
    redkiller467
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    Anyone got a way to make so that switching to rift blade dosnt do the equipping animation? 
  8. adalsdlkbasd
    adalsdlkbasd
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    [Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object
    Stack trace:
    ValheimHTDArmory.Plugin+<>c__DisplayClass40_0.<AddItemToObjectDB>b__0 (UnityEngine.GameObject i) (at <fff9ca115f9c4ea5b319f17f796e8492>:0)
    System.Collections.Generic.List`1[T].RemoveAll (System.Predicate`1[T] match) (at <695d1cc93cca45069c528c15c9fdd749>:0)
    ValheimHTDArmory.Plugin.AddItemToObjectDB (UnityEngine.GameObject item, System.Collections.Generic.Dictionary`2[System.Int32,UnityEngine.GameObject]& objectDBItemHash) (at <fff9ca115f9c4ea5b319f17f796e8492>:0)
    ValheimHTDArmory.Plugin.AddNewItems () (at <fff9ca115f9c4ea5b319f17f796e8492>:0)
    ValheimHTDArmory.Plugin+ObjectDB_Awake_Patch.Postfix () (at <fff9ca115f9c4ea5b319f17f796e8492>:0)
    (wrapper dynamic-method) ObjectDB.DMD<ObjectDB::Awake>(ObjectDB)
  9. Marius202
    Marius202
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    Dead Mod. New version here. Don't waste hours trying to debug like I did:

    https://www.nexusmods.com/valheim/mods/1538?tab=description
  10. Invisiblespartn
    Invisiblespartn
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    This mod made my game constantly be loading when I launched a map. Doesn't seem to be a bad mod, just wanted to let others know in case they had the same issue.
    1. Marius202
      Marius202
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      Hello, had the same problem. The mod hasn't been updated for H+H. Will come back to it.
    2. BKFe
      BKFe
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      Same as problem here. We have to wait for it.
    3. helldog196
      helldog196
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      Same here i troubleshot through like 72 mods to figure out that it was this one conflicting with all of them and now i can play Thank god when this gets updated im looking forward to it but otherwise i wont install as its just going to loop you through the loading screen here was my error if anyone can do anything with it i know its something to do with recipe customization and epic valheim but im not to sure.
      Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: ObjectDB.GetItemPrefab (System.String name) (at <94f274a921864d9db4f1d2703c897047>:0) RecipeCustomization.BepInExPlugin.SetRecipeData (RecipeCustomization.RecipeData data) (at <710f51c72a894c9dbebf7622b577f995>:0)
    4. Marius202
      Marius202
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      Told you that I would come back to it. There is a new version here under the JVL banner:

      https://www.nexusmods.com/valheim/mods/1538?tab=description
  11. Ginji26120
    Ginji26120
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    [Error  :   BepInEx] Could not load [Digitalroot ForsakenJVL 1.2.2] because it is incompatible with: com.bepinex.plugins.forsaken

    Someone can help me pls ?
  12. harislt3
    harislt3
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    Does this still working?
    1. esawrey
      esawrey
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      This mod is replaced by ForsakenJVL, but you do need a file from this mod to make it work.