Gives more purpose to paths. Increases player speed on paths and constructions. Reduces stamina consumed while sprinting on paths. Exposes optional modifiers for regular terrain in each biome. All values are tune-able.
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Changelogs
Version 1.0.6
Fix for SpeedyPaths not working on linux clients.
Performance fixes and 2 new configs for performance.
Version 1.0.4
Speedy Paths Server Config Sync. Client will Sync to server config if server is running Speedy Paths.
Smoother road detection sampling an average. This should make patchy roads more uniform (preferring stone)
Config options for setting default Biome groundcover string in status effect icon. (ie. Change Meadows to Grass, Swamp to Mud, etc)
Status effect icon now shows buff/debuff % (can hide in config)
Version 1.0.3
Fix Cultivated stamina modifier listed under wrong header.
Added 2 debuff status icons.
Expose status effect icon thresholds in config file.
Add Dynamic status effect name (default on). Replaces static "Speedy Path" effect with ground type.
Prioritize stone pathways over blended dirt pathways.
Fuzzier path detection.
Version 1.0.2
Add config option for status effect name. Change the text "Speed Path" or hide it entirely!
Add Support for Cultivated Land.
Add Support for Stamina/Speed buffs/debuffs on uncleared ground, per biome!
Fix status effect showing up while swimming.
Version 1.0.1
Refactor status effect icon injection. Should now work with mods that modify status effect icons.
Version 1.0.0
Initial Release
Gives more purpose to paths beyond cosmetics.
Paths and constructions (floors, etc) apply a modifier to player jog and sprint speed while traveling on them. Sprinting also has it's stamina consumption reduced while on paths or floors.
Works on most constructions, want a path made of Kilns? enjoy your speed bonus. Works with carts.
Supports speed/stamina modifiers on uncleared ground tuned per biome! Make swamps even more painful to traverse! By default no modifiers are applied to uncleared terrain.
Displays a status indicator when boosts are being applied. Currently has 2 icons representing the fastest tuned speed bonus and everything slower than that. No icon when no bonus is being applied. The status icon can be disable in config.
**Default config does not add any debuffs.**
NEW IN 1.0.4 => Server Config Sync Clients connecting to servers running Speedy Paths will now sync their configs with the server automatically. Forcibly Syncs Buff Values, Status Effect Icon Thresholds, String Configs. The synced server values are not easily accessible via clientside config editors. Can be disabled in the server config.
Speed and stamina modifier for each surface are fully tune-able in /BepInEx/config/nex.speedypaths.cfg