Valheim Dedicated server Fixes, Optimizations and High-Level API
Requirements
This mod does not have any known dependencies other than the base game.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
Initial version, this version is only available to have a quick fix to the server-lag issue on older servers You can find more info here: https://github.com/AlexMog/Longship/releases/tag/0.0.1
THIS MOD IS CURRENTLY IN A HEAVY-DEV PHASE AND I AM MORE ACTIVE ON THE GITHUB PAGE. IT IS PROVIDED IN A VERY EARLY STAGE BECAUSE IT CONTAINS AN EASY FIX FOR MOST COMMON SERVER LAGS.
Longship is a mod that aims to provide multiple configurable optimizations for server-side Valheim as well as providing a powerful Plugins system.
Current features:
Fixed server-lag by upgrading the server bandwith limit through configuration
Update your server configuration using configuration files
Simple yet powerful plugins system
Develop powerful plugins using a simple yet effective EventSystem
Events that plugins developers can listen on to provide more gameplay mechanics
The possibility to alter complete gameplay parts either through the Events system or directly by overriding game methods using HarmonyLib