Valheim
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GoldenJude

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goldenjude

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About this mod

If you've played bloodborne you know what's up. Getting hit by enemies causes the damage taken to be stored up for a short time, dealing damage returns some of the damage taken back.

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A rather simple mechanic. As the description says receiving damage doesn't mean you instantly lose it, it is stored as "potential hp" and for a short period of time if you hit back you will be rewarded with some of your lost HP back.

Configurable values include:
  • percentage of damage taken converted to potential hp
  • percentage of damage dealt restored from potential hp
  • time delay until potential hp starts decaying
  • the rate at which pontential hp decays

To install drop the .dll in the bepinex/plugins folder, config file is in bepinex/config folder.