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Firstly fishing has been made easier. Its still balanced but its not impossible like in vanilla.
Next there are now recipes for crafting new fish filets out of each type of fish. These filets are then used to create new food that I added.
I did my best to balance the food accordingly and within the biomes they exist. On the surface they might look strong, but it takes a lot more time and energy to obtain the fish for the recipes so it needs to pay off.
Each new fish filet, and food item has a model. I did my best to make sure every item fits within the game world, and nothing should be emersion breaking. I also tried to keep the theme of goofy food ideas, and I feel, at least, it fits pretty well.