Adds 23 new foods that you can cook and prepare, 2 pickable food/ingredient, 1 resource that you can mine, 3 cooking station, 2 new processing station and new way of making foods.
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This mod does not have any known dependencies other than the base game.
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fixed harvesting, tomato and chili plant can now be harvested by the scythe, farming skill will also now gain exp when harvesting plants.
readded back (regrow time for plants)
Version 1.2.6
updated serversync.
Version 1.2.5
added 13 new foods, new ingredients and 2 new processing stations (more to come).
added a new way of preparing foods (check the README on how to make the new foods)
added all foods to the feaster.
Version 1.2.0
updated piece manager
Version 1.1.9
updated for the latest valheim build (219.13) bog witch
Version 1.1.8
added chilipepper/tomato seeds recipe to the workbench, you can now turn your extra tomatoes and chilipeppers into seeds.
Version 1.1.7
removed regrow time configs, sorry forgot to remove them.
Version 1.1.6
removed chili and tomato plants regrow, after you've harvested them they will naturally disappear just like other vanilla plants.
minor code fixes
Version 1.1.5
updated piece manager.
disabled file watcher.
fixed vulkan support.
Version 1.1.4
adjusted saplings regrow times accepted max value to 600.
Version 1.1.3
fixed smoke render issue.
Version 1.1.2
fixed build menu tab scaling (updated piece manager).
Version 1.1.1
updated for the latest valheim build (218.15 ashlands)
Version 1.1.0
updated to the latest valheim build (217.46)
added toggle option to disable enable smoke from grillers.
Version 1.0.9
added config options for plant grow and regrow time.
updated serversync.
Version 1.0.8
updated to the latest valheim build (217.28)
updated serversync and dependencies
updated manifests bepinex dependency string
put localization example to a zip package to avoid unnecessary duplicates.
Version 1.0.6
updated to the latest valheim build (217.22)
added spanish translation
Version 1.0.5
as requested you can now plant tomatoes and chili chippers using seeds.
renamed tomato/chili pepper bush into tomato/chili pepper plant in order to destroy the already spawned tomato/chili pepper bushes.
added a wild variant of tomatoes and chili peppers that will spawn into the world which will give you 50% chance to get tomato/chili pepper seeds that you can plant using the cultivator.
added german translations (thanks to @BLUBBSON)
Version 1.0.2
fixed food max stacks.
fixed boiled egg recipe, you can now craft by 1 or by 10.
Version 1.0.1
fixed smoke vfx.
fixed piecetable, cooking station is now only buildable through the hammer.
Adds 23 new foods that you can cook and prepare, 2 pickable food/ingredient, 1 resource that you can mine, 3 cooking station, 2 new processing station and new way of making foods.
## Installation (manual)
- extract `CookingAdditions.dll` file to your `BepInEx\Plugins\` folder.
## Features
- Adds 23 new foods, 2 new pickable food, 1 resource to mine, 3 cooking stations and 2 new processing station. - Adds a new way making foods called curing. - Configurable food stats and recipes. - Configurable spawn data, plant grow and regrow time - Uses ServerSync and built in config watcher. - Configurable through config file or [Configuration Manager]
## How to prepare the new added Foods (Curing) - First you need to prepare them in the Food Preparation Table (crafting them with the new ingredients called salt) - (Side Note: You can get/make salt by crushing salt rock in the new crafting station called Crusher. You can get Salt Rock by mining Salt Deposit that is scattered in all biomes. They're scatted on every edges or near the shore.) - After preparing them salted meats needs to be hanged on the Drying Rack (new processing station) and it will take atleast 2 ingame days for them to be ready (NOTE: Night and weather events will stop the curing process, also Drying Racks needs to be put outside to properly work.) - Salted eggs doesn't need to be hanged you can just put/throw them on the floor, different size eggs have different curing time smaller faster while bigger takes longer.