piece_stoner_table ------ (Use $piece_stonerworkbench for "craftingStation" in your recipe) piece_planting_table --- (Use $piece_greenhouseworkbench for "craftingStation" in your recipe) piece_loom ---------------- (Use $piece_loomworkbench for "craftingStation" in your recipe) piece_dye_station ------- (Use $pieice_dye_workbench for "craftingStation" in your recipe)
Im not sure what happened between yesterday and today, but im getting stuck in world loading now with this mod enabled. Any ideas? Even started a fresh world as suggested
Hey, im getting stuck in world loading too. I have disabeled all Mods except jotunn and bepinex and deleted Weedheim manually. Only after Weedheim is manually installed it gets stuck.
[Error : Unity Log] MissingFieldException: Field not found: single .Pickable.m_respawnTimeMinutes Due to: Could not find field in class Stack trace: (wrapper dynamic-method) ZNetScene.DMD<ZNetScene::Awake>(ZNetScene)
I do have ashlands and jotunn 2.19.3 installed. no old stable beta is active and i added just jotunn 19.3, bepinex 2202, and weedheim 1.7.2. no further mods. I do have the weedheim logo but it gets stuck with just that error and the vortex worlds error.
As with vanilla Valheim, recipes will only show once you have found the ingredients! A list of recipes can be found on the Thunderstore page: Weedheim Recipes
idk why but the default spawn rate of rasta trolls turned the meadow into a hell hole so thanks for not disclaiming anywhere this mod adds trolls to the meadow lmao
yup but I am not using a mod manger to download only manual sorry the neck works and i havent seen them yet but the log does say Modifying Goblins so im guessing that they also work
yes they are all in that folder but they all have a bipmap pic next to each one not like in yours they have that ps pic next to each texture its not like it really matters all that much everything else in the mod works just fine just sucks i cant the textures unless i kill the mob ( rasta troll will show texture after i kill it right before it goes poof)
sorry i tried posting a screenshot everytime i try uploading its asks for a url
are they definately in the "Bepinex/config/Weedheim/Textures" folder?, NOT "Bepinex/plugins/Weedheim/Textures" folder?... and all creatures are enabled in the configs?
Do you get any errors in your logs, such as "Weedheim logo not found. Using default logo."?
they definately in the "Bepinex/config/Weedheim/Textures" folder?, NOT "Bepinex/plugins/Weedheim/Textures" folder?... and all creatures are enabled in the configs
i get that exact error in my logs, such as "Weedheim logo not found. Using default logo. also get [Warning:Weedheim.WeedheimMod] rasta_troll.png not found. Using vanilla texture. [Warning:Weedheim.WeedheimMod] spliff_tex.png not found. Using vanilla texture. [Message:Weedheim.WeedheimMod] Adding Rasta Troll... [Warning:Weedheim.WeedheimMod] Stoned Mosquito textures not found. Using vanilla textures. [Message:Weedheim.WeedheimMod] Adding Stoned Mosquito... [Warning:Weedheim.WeedheimMod] Stoned Leech textures not found. Using vanilla textures. [Message:Weedheim.WeedheimMod] Adding Stoned Leech... [Warning:Weedheim.WeedheimMod] Stoned Tick textures not found. Using vanilla textures. [Message:Weedheim.WeedheimMod] Adding Stoned Tick... [Warning:Weedheim.WeedheimMod] stoned_lox_d.png not found. Using vanilla texture. [Message:Weedheim.WeedheimMod] Adding Stoned Lox... [Warning:Weedheim.WeedheimMod] StonedGolem_d.png not found. Using vanilla texture. [Message:Weedheim.WeedheimMod] Adding Stoned Golem... [Message:Weedheim.WeedheimMod] Adding Stoned Neck...
so they are not in the correct folder! and you didn't answer my questions: are they definately in the "Bepinex/config/Weedheim/Textures" folder?, NOT "Bepinex/plugins/Weedheim/Textures" folder?... and all creatures are enabled in the configs?
yes they ARE ALL definately in the "Bepinex/config/Weedheim/Textures" folder and NOT in the "Bepinex/plugins/Weedheim/Textures" folder and all creatures are enabled in the configs
both but i figured out the problem i had a extra weedheim folder when i put them in the "Bepinex/config/Weedheim" folder my bad sorry dude now the only problem im having is i started this mod a brand new world like it says to do but every time i use the find loki command i get this error
[Error :Weedheim.WeedheimMod] No instances of Loki found! and when i try to save the recipes using the commands it says weedheim find loki so im guessing i actually have to find him before i can save the recipes
Recipes need to be enabled in the config to use them. Did you quit the game completely (restart server/ restart client) BEFORE creating a new world? If not, it won't work correctly!
Hey, I was just wondering if this mod incorporated the stuff from Graveyard - Halloween Pieces. Saw it was recently deprecated on Thunderstore and since this one has similar features, I was just wondering if you just absorbed it all into this one mod.
Hey quick question, Ive been playing with this mod and for the life of me I can't find any female cannabis seeds nor can I find how to craft them. Probably obvious but I could use the help haha
242 comments
*** If you have a translation available to add please upload it on my Discord server ***
Thunderstore Link
Scroll to the bottom of the page.
Can't add tables on Nexus with BBCode :(
piece_stoner_table ------ (Use $piece_stonerworkbench for "craftingStation" in your recipe)
piece_planting_table --- (Use $piece_greenhouseworkbench for "craftingStation" in your recipe)
piece_loom ---------------- (Use $piece_loomworkbench for "craftingStation" in your recipe)
piece_dye_station ------- (Use $pieice_dye_workbench for "craftingStation" in your recipe)
HookahFuel
HempRope
mm_campresources
mm_item_sleeping_bag_new
jointpaper
jointbadger
jointkush
jointpunch
jointcough
CannabisSeeds
PurpleKushSeeds
BlueberryPunchSeeds
RaspberryCoughSeeds
HoneyBadgerSeeds
HempCloth
mm_dye_black
mm_dye_blue
mm_dye_green
mm_dye_orange
mm_dye_purple
mm_dye_red
mm_dye_white
mm_dye_yellow
Rasta_Pants_01
Rasta_Pants_02
Rasta_Pants_03
Rasta_Pants_04
Rasta_Top_01
Rasta_Top_02
Rasta_Top_03
Rasta_Top_04
hat_01
hat_02
hat_03
hat_04
hat_05
hat_06
ArmorHempLegs
ArmorHempChest
CapeHempLeaf
HelmetHemp
CapeHemp
mm_shield_banded
mm_iron_tower_shield
sapling_purple_kush
sapling_blueberry_punch
sapling_raspberry_cough
sapling_honey_badger
sapling_flyagaric
sapling_liberty_cap
wl_mighty_bong
mm_hookah
weed_sack_kush
weed_sack_punch
weed_sack_badger
weed_sack_cough
weed_bundle_kush
weed_bundle_punch
weed_bundle_badger
weed_bundle_cough
buddha_statue
elephant_statue
big_gong
driftwood_male
driftwood_female
rasta_rope_lights
rasta_rope_lights_wall
mm_campsite
mm_campsitebig
mm_piece_sleeping_bag_new
mm_fire_cover
hemp_block_1x1
hemp_block_2x1
hemp_block_4x2
hemp_block_4x4
hemp_block_arch
hemp_block_floor
hemp_block_floor_1x1
hemp_block_floor_2x2
hemp_block_pillar
hemp_block_stair_2
hemp_block_stair_outer_2
hemp_block_stair_inner_2
hemp_block_triangular_1x1
hemp_block_triangular_2x1
hideen_door_2x2
hideen_door_2x3
hideen_door_4x2
hemp_roof_26
hemp_roof_26_left
hemp_roof_26_right
hemp_roof_45
hemp_roof_45_left
hemp_roof_45_right
hemp_roof_icorner_26
hemp_roof_icorner_45
hemp_roof_ocorner_26
hemp_roof_ocorner_45
hemp_roof_top_26
hemp_roof_top_45
wl_banner_01
wl_banner_02
wl_banner_03
wl_banner_04
wl_banner_05
wl_tapestry_01
wl_tapestry_02
wl_tapestry_03
wl_tapestry_04
wl_tapestry_05
wl_rug_01
wl_rug_02
wl_rug_03
wl_rug_04
wl_rug_05
Stack trace:
ConfigurationManager.Patches.SetupMenuButton () (at <9edb05592bc445f5bb0c8d2eab8bf234>:0)
ConfigurationManager.Patches.Start () (at <9edb05592bc445f5bb0c8d2eab8bf234>:0)
(wrapper dynamic-method) FejdStartup.DMD<FejdStartup::Start>(FejdStartup)" and "[Error : Unity Log] MissingMethodException: Method not found: string .Utils.GetSaveDataPath()
Stack trace:
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.GameObject:.cctor()
Fishlabs.Common.SingletonMonoBehaviour`1:get_Instance()
Fishlabs.PlatformManagerInitializer:OnRuntimeMethodLoad()"
"[Debug :Jotunn.Managers.SynchronizationManager] Gathering config values
[Warning:Weedheim.CreatureClones] rasta_troll.png not found. Using vanilla texture.
[Warning:Weedheim.CreatureClones] spliff_tex.png not found. Using vanilla texture.
[Message:Weedheim.CreatureClones] Adding Rasta Troll...
[Warning:Weedheim.CreatureClones] Stoned Mosquito textures not found. Using vanilla textures.
[Message:Weedheim.CreatureClones] Adding Stoned Mosquito...
[Warning:Weedheim.CreatureClones] Stoned Leech textures not found. Using vanilla textures.
[Message:Weedheim.CreatureClones] Adding Stoned Leech...
[Warning:Weedheim.CreatureClones] Stoned Tick textures not found. Using vanilla textures.
[Message:Weedheim.CreatureClones] Adding Stoned Tick...
[Warning:Weedheim.CreatureClones] stoned_lox_d.png not found. Using vanilla texture.
[Message:Weedheim.CreatureClones] Adding Stoned Lox...
[Warning:Weedheim.CreatureClones] StonedGolem_d.png not found. Using vanilla texture.
[Message:Weedheim.CreatureClones] Adding Stoned Golem...
[Message:Weedheim.CreatureClones] Adding Stoned Neck...
[Message:Weedheim.WeedheimMod] Loading Weedheim Effects..."
The error you show is also from configuration manager.
...[Debug :Jotunn.Managers.CreatureManager] Added creature StonedNeck | Spawns: 1
[Error : Unity Log] MissingFieldException: Field not found: single .Pickable.m_respawnTimeMinutes Due to: Could not find field in class
Stack trace:
(wrapper dynamic-method) ZNetScene.DMD<ZNetScene::Awake>(ZNetScene)
[Info : Unity Log] 05/02/2024 23:30:50: Audioman already exist, destroying self
That Error Log is the only one within Weedheim loads (after Stoned Animals got loaded).
Use version 1.7.1 of Weedheim
A list of recipes can be found on the Thunderstore page: Weedheim Recipes
Do you have all these images in that folder? ...... I don't use a mod manager either.
sorry i tried posting a screenshot everytime i try uploading its asks for a url
Do you get any errors in your logs, such as "Weedheim logo not found. Using default logo."?
i get that exact error in my logs, such as "Weedheim logo not found. Using default logo. also get
[Warning:Weedheim.WeedheimMod] rasta_troll.png not found. Using vanilla texture.
[Warning:Weedheim.WeedheimMod] spliff_tex.png not found. Using vanilla texture.
[Message:Weedheim.WeedheimMod] Adding Rasta Troll...
[Warning:Weedheim.WeedheimMod] Stoned Mosquito textures not found. Using vanilla textures.
[Message:Weedheim.WeedheimMod] Adding Stoned Mosquito...
[Warning:Weedheim.WeedheimMod] Stoned Leech textures not found. Using vanilla textures.
[Message:Weedheim.WeedheimMod] Adding Stoned Leech...
[Warning:Weedheim.WeedheimMod] Stoned Tick textures not found. Using vanilla textures.
[Message:Weedheim.WeedheimMod] Adding Stoned Tick...
[Warning:Weedheim.WeedheimMod] stoned_lox_d.png not found. Using vanilla texture.
[Message:Weedheim.WeedheimMod] Adding Stoned Lox...
[Warning:Weedheim.WeedheimMod] StonedGolem_d.png not found. Using vanilla texture.
[Message:Weedheim.WeedheimMod] Adding Stoned Golem...
[Message:Weedheim.WeedheimMod] Adding Stoned Neck...
and you didn't answer my questions:
are they definately in the "Bepinex/config/Weedheim/Textures" folder?, NOT "Bepinex/plugins/Weedheim/Textures" folder?... and all creatures are enabled in the configs?
that Bepinex/config/Weedheim folder also has the recipes folder and translations folder in it?
Are you playing on a server or just single player?
but i figured out the problem i had a extra weedheim folder when i put them in the "Bepinex/config/Weedheim" folder my bad sorry dude
now the only problem im having is i started this mod a brand new world like it says to do but every time i use the find loki command i get this error
[Error :Weedheim.WeedheimMod] No instances of Loki found!
and when i try to save the recipes using the commands it says weedheim find loki so im guessing i actually have to find him before i can save the recipes
my apologies for all the messages
Did you quit the game completely (restart server/ restart client) BEFORE creating a new world? If not, it won't work correctly!
i looked and custom recipes was off so i turned it on that did the trick for that.
Thanks
What do you mean by how do I use the sapling?
Many answers can be found on my Discord server